Sketches & Applications
 
     
Rendering

Wednesday, 30 July 2003
8:15 - 10:15 am
Room 29 A-D

Session Chair: Ronen Barzel

Concise User Control for Texture-By-Numbers Cloning
Methods that address the semantic and technical limitations of self-similarity-based editing by providing the user with more control over "what goes where" during cloning.

Stephen Brooks
Marc Cardle
Neil A. Dodgson
University of Cambridge
sb329@cl.cam.ac.uk


An Efficient Spatio-Temporal Architecture for Animation Rendering
Producing high-quality animations is very time consuming with traditional frame-by-frame rendering systems. This sketch presents a rendering framework for computing multiple frames simultaneously by exploiting temporal coherence.

Vlastimil Havran
Cyrille Damez
Karol Myszkowski
Hans-Peter Seidel
MPI Informatik
havran@mpi-sb.mpg.de


A Radiosity Method for Point-Sampled Geometry
A radiosity method for point-sampled geometries to compute diffuse inter-reflection of light. The method reconstructs no surfaces to realize lighting simulations without losing the advantages of point-sampled geometries.

Yoshinori Dobashi
Tsuyoshi Yamamoto
Hokkaido University
doba@nis-ei.eng.hokudai.ac.jp

Tomoyuki Nishita
The University of Tokyo


Object-Space Point Blending and Splatting
A novel point-based rendering approach based on object-space point interpolation of densely sampled surfaces. Experimental results show the high quality and rendering efficiency that is achieved by this approach.

Renato Pajarola
Miguel Sainz
Patrick Guidotti
University of California, Irvine
pajarola@acm.org


Multipass Rendering in Mental Ray
To achieve the quantity of photo-real effects required by "The Matrix Reloaded," mental images and ESC Entertainment developed a system for rendering and automatically compositing in many passes.

Haarm-Pieter Duiker
ESC Entertainment
hp@escfx.com

Thomas Driemeyer
mental images GmbH & Co.




   presentations

   experiences    services
   > COURSES    > ACADEMIC EXHIBITS    > BIRDS OF A FEATHER  
   > EDUCATORS    > ART GALLERY    > GET INVOLVED  
      PROGRAM    > COMPUTER    > GRAPHICSNET  
   > EXHIBITOR TECH
      ANIMATION FESTIVAL    > INTERNATIONAL  
      TALKS    > EMERGING       RESOURCES  
   > INTRO TO
      TECHNOLOGIES    > PATHFINDERS  
      COMPUTER GRAPHICS    > sigKIDS      
   > KEYNOTE ADDRESS /
   > GUERILLA STUDIO      
      AWARDS          
   > PAPERS          
   > SKETCHES &          
      APPLICATIONS          
   > SPECIAL SESSIONS          
   > WEB GRAPHICS