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33. 3D Hardcopy: Converting Virtual Reality to Physical Models
Tuesday, Half Day, 8:30 am - 12:15 pm
Room 17 A-B
Level: Intermediate
An introduction to 3D layered manufacturing. This course explains the processes that commercial systems use to build 3D parts and which technologies are most appropriate for different geometries and applications. It also covers software techniques for transforming a VR model into realizable geometry and a process plan for a layered-manufacturing system.
Prerequisites
Some familiarity with 3D geometric modeling concepts and terminology
(for example, tessellation, b-rep).
Topics
Overview and comparison of commercial 3D layered manufacturing systems and processes still under development; software techniques, interchange issues, and process planning; application areas with case studies, from visualization models to working prototype parts.
Organizer
Sara McMains
University of California, Berkeley
Lecturers
Michael Bailey
San Diego Supercomputer Center
University of California, San Diego
Richard Crawford
University of Texas at Austin
Sara McMains
Carlo Séquin
University of California, Berkeley
Schedule
| Component 1: Intro to 3D Layered Manufacturing Processes |
| 8:30 |
Introduction
McMains |
| 8:40 |
Additive Processes With Sacrificial Supports
McMains and Séquin |
| 9:30 |
Powder-Bed-Based Processes
Séquin and Crawford |
| 9:50 |
Subtractive Processes
Bailey and McMains |
| 10:15 |
Break |
| Component 2: Software and Applications |
| 10:30 |
Interchange Formats, Software Issues
McMains and Bailey |
| 11:00 |
Applications in Scientific Visualization
Bailey |
| 11:20 |
Consumer Products, Mathematical, and Artistic Applications
Séquin |
| 11:40 |
Medical and Industrial Applications, Material Choices
Crawford |
| Noon |
Summary, Questions and Answers
All |
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