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42. Multiple-View Geometry for Image-Based Modeling
Tuesday, Full Day, 8:30 am - 5:30 pm
Room 14 A-B
Level: Intermediate
The state of the art in multiple-view geometry, including methods and algorithms for reconstructing 3D geometric models from video or photographs. This course is based on a novel approach to multiple-view geometry that requires only linear algebra, which makes image-based modeling techniques accessible to a larger audience.
Prerequisites
Basic knowledge of image formation and modeling, 2D and 3D geometry, rigid body transformations and linear algebra, from experience with image-based rendering, or from an introductory-level computer vision and graphics course. Unlike traditional treatment of this subject, this course will not require any knowledge of tensorial algebra or projective geometry.
Topics
Key algorithms for building a 3D geometric model from 2D images. Image formation. Feature extraction, matching, and tracking. Two-view geometry. Uncalibrated geometry and reconstruction, geometry, and reconstruction from multiple views. Incorporation of scene knowledge. Step-by-step building of a 3D model. Image-based texture mapping and rendering from photographs.
Co-Organizers
Yi Ma
University of Illinois at Urbana-Champaign
Stefano Soatto
University of California, Los Angeles
Lecturers
Jana Kosecka
George Mason University
Yi Ma
University of Illinois at Urbana-Champaign
Stefano Soatto
University of California, Los Angeles
Rene Vidal
University of California, Berkeley
Yizhou Yu
University of Illinois at Urbana-Champaign
Schedule
| Component 1: Image Formation and Primitives |
| 8:30 |
Introduction to Multiple-View Geometry
Ma |
| 8:50 |
Imaging Geometry and Image Formation
Ma |
| 9:30 |
Image Primitives and Correspondence
Soatto |
| 10:15 |
Break |
| Component 2: Two-View Geometry |
| 10:30 |
Reconstruction From Two Calibrated Views
Kosecka |
| 11:10 |
Uncalibrated Geometry and Stratified Reconstruction
Soatto |
| 12:15 |
Lunch |
| Component 3: Multiple-View Geometry |
| 1:30 |
Geometry and Algebra of Multiple Views
Vidal |
| 2:30 |
Multiple-View Reconstruction From Scene Knowledge
Ma |
| 3:15 |
Break |
| Component 4: Image-Based Modeling and Rendering |
| 3:30 |
Step-by-Step 3D Modeling From Images
Kosecka and Soatto |
| 4:30 |
Image-Based Texture-Mapping and Rendering Real Scenes
Yu |
| 5:10 |
Summary, Questions, and Answers
All |
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