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35. Plausible Simulation
Tuesday, Half Day, 8:30 am - 12:15 pm
Room 33 A-C
Level: Intermediate

A new view of simulation that includes an uncertainty model gives controllable results by allowing a wider range of plausible and accurate behavior. Several groundbreaking researchers present the principles and techniques of plausible simulation, show their latest results, and discuss the future of this emerging paradigm.

Prerequisites
Good working knowledge of computer graphics, especially simulation (for example, this SIGGRAPH 2001 course: Simulating Nature: Realistic and Interactive Techniques).

Topics
Plausibility and accuracy. Uncertainty and non-determinacy. Choosing desired outcomes and doing so efficiently. Choosing efficient outcomes. Interactive design of rigid-body motion. Sketching-based design of rigid-body motion. Plausible behavior in fluid dynamics.

Co-Organizers
John Hughes
Brown University

Ronen Barzel

Lecturers
Ronen Barzel

Stephen Chenney
University of Wisconsin-Madison

Ronald Fedkiw
Stanford University

John Hughes
Brown University

Jovan Popović
Massachusetts Institute of Technology

Schedule

Component 1: Principles and Rigid Bodies
8:30 Introduction: Plausibility & Accuracy
Barzel and Hughes
8:50 Uncertainy, Efficiency, and Desired Outcomes
Chenney
9:55 Designing Rigid-Body Motion
Popović
10:15 Break
Component 2: Rigid Bodies (Continued) and Fluids
10:30 Designing Rigid-Body Motion (Continued)
Popović
11:05 Designing Fluid Motion
Fedkiw
Noon Wrapup: Comparison & Analysis of Presented Approaches
Hughes and Barzel



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