DEADLINE!
Final submissions must be received by: 12 March 2003, 5 pm Pacific time.


 
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For SIGGRAPH 2003, Web Graphics continues as a forum for the best and the brightest Web-graphics talent to demonstrate and discuss the most innovative online work available, and the best place for interaction between Web professionals and the international computer graphics community. SIGGRAPH 2003 encourages Web Graphics submissions across all conference programs and events. This program is designed to complement, but not replace, traditional offerings of the annual SIGGRAPH conference.

SIGGRAPH 2003 invites your submissions to two coordinated programs in Web Graphics:

  • Web Graphics Presentations: the latest techniques and noteworthy discoveries will be presented in short talks. Abstracts will be published in the SIGGRAPH 2003 Conference Select CD-ROM and Full Conference DVD.

  • The new SIGGRAPH Web Expo invites you to submit novel and exciting web-graphics content that will be considered for inclusion in a new web-graphics gallery. The Web Expo will be launched to coincide with the opening of SIGGRAPH 2003, identifying the most noteworthy Web-graphics content of 2003 in one spectacular Web site.

These two programs are not exclusive. You can describe your work in a short talk and also submit it to the Web Expo. We expect that the technical and artistic efforts behind the most innovative Web sites are worthwhile topics for presentations. In some cases, we may ask a Web Expo submitter to provide a presentation to explain the site, and in other cases we may ask Web Graphics Presentations submitters to allow their content to be used in the Web Expo.

What are we interested in?

  • Navigation, interaction, and usability
  • 3D interfaces
  • Artistic uses of graphics on the Web
  • Applications of Web graphics in education, science, government, and industry
  • Multi-user spaces
  • Research and development
  • Alternate devices
  • Animation
  • Games
  • Motion graphics
  • Works in progress that illustrate potential new directions in Web graphics
  • Technical concerns of deploying across multiple platforms, borders, and languages
  • Standards

The Web is the most public of media. And so, while anyone can view your work, we also want to know about your process. This is an unprecedented opportunity to share your ideas, abilities, triumphs, and experiments, both with Web-graphics professionals, and with the worldwide computer graphics community. More than ever before, the Web is a place where design and technology, art and animation, entertainment, education, and research all come together. It's a very exciting time; submit your work to SIGGRAPH 2003 and be part of this adventure.

ALAN NORTON
SIGGRAPH 2003 Web Graphics Chair
Colorado School of Mines



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