Compression
Thursday, 25 July
3:30 - 5:30 pm
Room 006AB

Session Chair
Alan Norton
Colorado School of Mines


Geometry Compression for ASCII Scenes

Geometry compression for VRML has been an issue since 1996. Conventional wisdom understood that a binary format was required. This compression technique delivers excellent bit rates without a binary format.

Martin Isenburg
University of North Carolina at Chapel Hill
isenburg@cs.unc.edu



Adaptive Solid Texturing for Web Graphics

A proposed method for rendering objects with solid texturing for Web graphics. Although the implementation uses only Java, users can also achieve an almost-real-time interactive response.

Bing-Yu Chen
The University of Tokyo
robin@is.s.u-tokyo.ac.jp

Tomoyuki Nishita
The University of Tokyo



Combining Procedural, Polygonal, and Bitmap Representations Using XML

Work in progress: combining procedural synthesis techniques with image-based techniques to produce a semantic description of an image or scene.

Mark Ollila
Linköpings Universitet
marol@itn.liu.se

Anders Henrysson
Linköpings Universitet






Summaries of SIGGRAPH 2002 Web Graphics presentations are available in the SIGGRAPH 2002 Conference Abstracts and Applications
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