|
Compression
Thursday, 25 July
3:30 - 5:30 pm
Room 006AB
Session Chair
Alan Norton
Colorado School of Mines
Geometry Compression for ASCII Scenes
Geometry compression for VRML has been an issue since
1996. Conventional wisdom understood that a binary format
was required. This compression technique delivers excellent
bit rates without a binary format.
Martin Isenburg
University of North Carolina at Chapel Hill
isenburg@cs.unc.edu
Adaptive Solid Texturing for Web Graphics
A proposed method for rendering objects with solid texturing
for Web graphics. Although the implementation uses only
Java, users can also achieve an almost-real-time interactive
response.
Bing-Yu Chen
The University of Tokyo
robin@is.s.u-tokyo.ac.jp
Tomoyuki Nishita
The University of Tokyo
Combining Procedural, Polygonal, and Bitmap Representations Using XML
Work in progress: combining procedural synthesis techniques
with image-based techniques to produce a semantic description
of an image or scene.
Mark Ollila
Linköpings Universitet
marol@itn.liu.se
Anders Henrysson
Linköpings Universitet
|