Augmented Reality

Friday, 26 July
10:30 am - 12:15 pm
Room 207

Session Chair: Fred Pighin, USC Institute for Creative Technologies


RAPTOR: Towards Augmented Paleontology
A new multi-user augmented-reality display that helps paleontologists and museum visitors explore and understand fossils in an exciting and effective way.

Oliver Bimber
Fraunhofer Center for Research in Computer Graphics
obimber@crcg.edu

L. Miguel Encarnação
Fraunhofer Center for Research in Computer Graphics



The AR-ENIGMA: A PDA-Based Interactive Illustration
The AR-Enigma combines a personal digital assistant with a camera, a high-speed wireless network, and AR technology to enable museum visitors to interact with an Enigma encryption machine.

Volker Paelke
Universität Paderborn
vox@c-lab.de

Joerg Stoecklein
Lennart Groetzbach
Christian Geiger
Christian Reimann
Waldemar Rosenbach
Universität Paderborn



MARE: Multiuser Augmented-Reality Environment on Real Table Setup
A collaborative environment based on augmented reality for applications involving 3D data: urban planning, visualization, games, etc. The environment includes new interactive techniques for moving and adding virtual and real objects.

Raphael Grasset
iMAGIS/GRAVIR
raphael.grasset@imag.fr

Jean Dominique Gascuel
iMAGIS/GRAVIR



Tracking 3D Puzzle Pieces for Collaborative Learning Environments
Wireless 3D puzzle pieces become parts of a tangible interface for a system designed to enhance collaborative learning by acting as a guide on the side.

Lori Scarlatos
Brooklyn College, The City University of New York
lori@sci.brooklyn.cuny.edu

Shalva Landy
Saira Qureshi
Brooklyn College, The City University of New York






Summaries of SIGGRAPH 2002 Sketches & Applications are available in the SIGGRAPH 2002 Conference Abstracts and Applications
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