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Human Figure Animation
Wednesday, 24 July
1:30 - 3:15 pm
Room 207
Session Chair: Fred Pighin, USC Institute for Creative
Technologies
Example-Based Interpolation of Human Motion
A method for interpolating human motion with examples
using ICA.
Hiroshi Mori
University of Tsukuba
hmori@edu.esys.tsukuba.ac.jp
Junichi Hoshino
University of Tsukuba/PRESTO, JST
Expressive Features for Movement Exaggeration
A method for warping a motion-capture sequence of a person
performing an activity at a particular intensity into
a natural-looking exaggerated version of that action.
James W. Davis
The Ohio State University
jwdavis@cis.ohio-state.edu
Vignesh S. Kannappan
The Ohio State University
3D Reconstruction of Walking Behavior Using a Single
Camera
Synthetic 3D reconsruction of walking behavior based on
video from a single, calibrated camera. The method assumes
fairly normal walking behavior (for example, people in
a lobby).
Rick Parent
The Ohio State University
somasund@cis.ohio-state.edu
Arunachalam Somasundaram
The Ohio State University
Magical Face: Integrated Tool for Muscle-Based Facial
Animation
A facial animation tool for CG creators implemented as
a Maya plug-in. This tool provides easy operation for
anatomical muscle model and lip-synchronization with natural
voices.
Tatsuo Yotsukura
Seikei University
yotsu@ee.seikei.ac.jp
Mitsunori Takahashi
Shigeo Morishima
Seikei University
Hirokazu Kudo
Kazunori Nakamura
SEGA Corporation
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