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Making of "Ice Age"
Wednesday, 24 July
1:30 - 3:15 pm
Ballroom A
Session Chair: Juan Buhler, PDI/DreamWorks
3D Layout and Propogation of Environmental Phenomena
for "Ice Age"
Summary of the 3D layout process using Blue Sky Studios'
software tools and methods on "Ice Age."
Robert V. Cavaleri
Blue Sky Studios
rob@blueskystudios.com
Kevin Thomason
Blue Sky Studios
Dynamics and Dodos: Rigging and Animation Methods for
"Ice Age"
How the animation team at Blue Sky Studios streamlines
the animation process with time-saving software and workflows.
Adam Burr
Blue Sky Studios
Ross Scroble
Blue Sky Studios
How a CSG-Based Ray-Tracer Saves Time: Lighting and
Scripting for "Ice Age"
Workflows using Blue Sky Studios' proprietary ray-tracer
and scripting language, cgiStudio.
Mitch Kopelman
Blue Sky Studios
mitch@blueskystudios.com
Jodi Whitsel
David Esneault
Blue Sky Studios
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