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New Uses for Cloth, Hair, & Fire
Wednesday, 24 July
10:30 am - 12:15 pm
Ballroom A
Session Chair: Emru Townsend
How to Dress Like a Jedi: Techniques for Digital Clothing
Techniques and user-interface aspects of Industrial Light
+ Magic's cloth-simulation system, which was used to create
and control computer-generated clothing for digital characters
in several recent films.
Ari Rapkin
Industrial Light + Magic
ari@ilm.com
Painterly Fire
A technique used in DreamWorks' "Spirit" to create forest-fire
scenes, using a combination of particle dynamics and hand-painted
artwork.
Saty Raghavachary
DreamWorks Feature Animation
saty@dreamworks.com
Fernando Benitez
DreamWorks Feature Animation
Dynamic Skin Deformation and Animation Controls Using
Maya Cloth for Facial Animation
How to create dynamic skin deformation using Maya Cloth
and artist-friendly facial-animation controls.
Jimmy Chim
School of VISUAL ARTS
jchim@acm.org
Hyunsuk Kim
School of VISUAL ARTS
Stylized Flowing Hair Controlled With NURBS Surfaces
A set of techniques to model and animate hair using NURBS
surfaces, apply dynamics to the hair in a controlled manner,
and render hair in a stylized and efficient way.
Ramon Montoya-Vozmediano
Walt Disney Feature Animation
Ramon.Montoya@disney.com
Mark Hammel
Walt Disney Feature Animation
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