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Toys to Teach: Mathematics as a Collaborative Climbing Exercise
Traditional research on collaborative educational systems
has primarily focused on how to define better modes of
digital interaction, but this approach is found lacking
when applied to developing collaborative systems for elementary-school-aged
children. It is creatively and collaboratively restrictive
to filter the enthusiastic interactions of these excited
12-year-old children through progressively more complicated
graphic user interfaces. PrimeClimb is a two-player collaborative
mathematical exercise that demonstrates how collaborative
systems can be an integral and exciting part of a child's
mathematical education. This paper describes the research
conducted with PrimeClimb and documents the methodology
of data capture and analysis used in the study.
Contributors
Jonathan Cohen
James Dai
Michael Wu
Troy Wu
Maria Klawe
The University of British Columbia
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