The finest international forum for disseminating ground-breaking, provocative, and important new work in computer graphics and interactive techniques. SIGGRAPH 2002 presents papers on topics that overlap with computer graphics, such as computer vision, cognitive and behavioral modeling, computer games, robotics, audio, haptics, medicine, biology, visualization, and novel applications of graphics.
 
Full Conference registration allows attendees access to all SIGGRAPH 2002 Papers. Seating is on a first-come, first-served basis. Please be sure to arrive early for the Papers you wish to attend.


  Tuesday, 23 July
  Images and Video
8:10 - 10:15 am

  Modeling and Simulation
10:30 am - 12:15 pm

  Geometry
1:30 - 3:15 pm

  Parameterization and Meshes
3:30 - 5:30 pm

  Wednesday, 24 July
  Character Animation
10:30 am - 12:15 pm

  3D Acquisition and Image Based Rendering
1:30 - 3:15 pm

  Animation From Motion Capture
3:30 - 5:30 pm

  Thursday, 25 July
  Lighting and Appearance
8:10 - 10:15 am

  Shadows, Translucency, and Visibility
10:30 am - 12:15 pm

  Soft Things
1:30 - 3:15 pm

  Humans and Animals
3:30 - 5:30 pm

  Friday, 26 July
  Texture Synthesis
8:10 - 10:15 am

  Graphics Hardware
10:30 am - 12:15 pm

  Fluids and Fire
1:30 - 3:15 pm

  Painting and Non-Photorealistic Graphics
3:30 - 5:30 pm














> Papers Contacts
> Papers Committee
> Acknowledgements
   

SIGGRAPH 2002 Papers are available in the SIGGRAPH 2002 Conference Proceedings
.

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