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Digital
Humans: What Roles Will They Play?
Tuesday, 23 July
1:30 - 3:15 pm
Ballroom C3
Computer graphics technology is now creating digital humans
that are virtually indistinguishable from the real thing.
The potential benefits are immense in a wide range of
applications, including film, video, the Web, and gaming,
but there are other implications to consider as well.
This panel of experts from each of the major applications
of computer graphics examines how far we have come in
the use of digital humans, where they are heading, and
what they will mean to us.
Organizer/Moderator
Phil LoPiccolo
Computer Graphics World
Panelists
Norman I. Badler
University of Pennsylvania
Athomas Goldberg
Improv Technologies, Inc.
Evan Marc Hirsch
Electronic Arts
Laurie McCulloch
Digital Animation Group
Nadia Magnenat-Thalmann
University of Geneva
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