Games: the Dominant Medium of the Future
Friday, 26 July
3:30 - 5:30 pm
Ballroom C3

Driven by trends in silicon and software, computer gaming is the medium that will define 21st-century recreation in the way that motion pictures and their offspring, television, defined the culture of the 20th century. This panel of believers, skeptics, and observers debates whether and how gaming will dominate the future.

Robert Nicoll
Electronic Arts

Ken Perlin
New York University

Glenn Entis
Electronic Arts Worldwide Studios

Patrick Gilmore
DreamWorks SKG

J.C. Herz
Joystick Nation Inc.

Alex Pham
Los Angeles Times

Will Wright
Maxis Software

Summaries of SIGGRAPH 2002 Panels are available in the SIGGRAPH 2002 Conference Abstracts and Applications

Back To Main Page
conference exhibition Call for Participation Presenters Media Registration Search SIGGRAPH 2002 Homepage