Experts and adventurers debate each other and the audience on the entire range of topics in computer graphics and interactive techniques: animation, art, games, education, entertainment, human-computer interaction, film, modeling, rendering, virtual reality, visualization, and Web graphics.
 
  Tuesday, 23 July
  When Will Ray-Tracing Replace Rasterization?
10:30 am - 12:15 pm

  Digital Humans: What Roles Will They Play?
1:30 - 3:15 pm

  Extending Interface Practice: An Ecosystem Approach
3:30 - 5:30 pm

  Wednesday, 24 July
  The Future of Computer Graphics: An Enabling Technology?
10:30 am - 12:15 pm

  Symposium on Computer Animation in Fast Forward
1:30 - 3:15 pm

  The Demoscene
3:30 - 5:30 pm

  Thursday, 25 July
  Animation's Turning Tide
10:30 am - 12:15 pm

  Unsolved Problems in Mobile Computer Graphics and Interaction
1:30 - 3:15 pm

  Graphics in the Large: Is Bigger Better?
3:30 - 5:30 pm

  Friday, 26 July
  How Does Motion Capture Affect Animation?
10:30 am - 12:15 pm

  Interactive Stories: Real Systems, Three Solutions
1:30 - 3:15 pm

  Games: the Dominant Medium of the Future
3:30 - 5:30 pm







> Panel Organizers
> Panels Committee
> Acknowledgements
   

Summaries of SIGGRAPH 2002 Panels are available in the SIGGRAPH 2002 Conference Abstracts and Applications
.

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