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Educators
Program Papers
Problems Using Components in Educational Software
Monday, 22 July
10:30 - 11 am
Room 205
The concept of reusable software components seems perfect
for graphics-intensive educational software, but many
barriers stand in the way of establishing educational
component repositories.
Anne Morgan Spalter
Brown University
115 Waterman Street
Department of Computer Science, Box 1910
Providence, Rhode Island 02912 USA
ams@cs.brown.edu
What Do Computers Eat? Teaching Beginners to Think Critically
About Technology and Art
Monday, 22 July
11:10 - 11:40 am
Room 205
New curriculum for an introductory course in art and
technology in which students compare the software industry
with fast food to investigate patterns of consumption
in US culture.
Tiffany Holmes
School of the Art
Institute of Chicago
1455 West Rascher Avenue, #2W
Chicago, Illinois 60640 USA
tholme@artic.edu
SIGGRAPH as Textbook: Learning Skills for Undergraduates
Tuesday, 23 July
10:30 - 11 am
Room 205
Advanced undergraduates use the latest SIGGRAPH proceedings
to identify gaps in their background knowledge, then
use individual research and peer tutoring to fill those
gaps.
Kevin L. Novins
University of Auckland
Department of Computer Science
Private Bag 92019
Auckland 1020 New Zealand
novins@cs.auckland.ac.nz
Mathematics and Geometry Education With Collaborative
Augmented Reality
Tuesday, 23 July
11:10 - 11:40 am
Room 205
The augmented reality application Construct3D is a three-dimensional
geometric construction tool specifically designed for
mathematics and geometry education. This paper describes
efforts to develop a system for improving spatial abilities.
Hannes Kaufmann
Technische Universität Wien
Favoritenstrasse 9-11/188/2
Vienna A-1040 Austria
kaufmann@ims.tuwien.ac.at
Dieter Schmalstieg
Vienna University of Technology, Austria
Assignment: Scene Graphs in Introductory Computer Graphics
Courses
Wednesday, 24 July
10:30 - 11 am
Room 205
A how-to guide for including scene graphs in introductory
computer graphics courses, this paper summarizes possible
scene-graph-specific student exercises and teaching
tips.
Dennis J. Bouvier
Saint Louis University
3450 Lindell Boulevard
St. Louis, Missouri 77059 USA
dbouvier@cs.slu.edu
Building Computer Graphics Education in Developing African
Countries
Wednesday, 24 July
11:10 - 11:40 am
Room 205
The challenges encountered in building a computer graphics
program in a developing country and how they are being
addressed in the southern African context.
Sampson D. Asare
University of Botswana
Private Bag 0022
Gaborone, Botswana 00220
Petros M. Mashwama
University of Swaziland
Steve Cunningham
California State
University, Stanislaus
Macromedia Flash in Physics Education: ASPIRE's Interactive
Online Labs and Lessons
Wednesday, 24 July
2:10 - 2:40 pm
Room 205
Flash helps middle school science teachers and students
visualize and experience a hands-on virtual lab, where
young scientists can explore our universe.
Julie Callahan
University of Utah
115 South 1400 East Room 201
Salt Lake City, Utah 84105 USA
julie@cosmic.utah.edu
Charles C.H. Jui
University of Utah
The VERTEX Project: Exploring the Creative Use of Shared
3D Virtual Worlds in the Primary (K-12) Classroom
Wednesday, 24 July
2:45 - 3:15 pm
Room 205
Based in three UK schools, VERTEX involves young children
in design and construction of their own virtual world
and considers the role this technology can play as a
creative, cross-curricula learning tool.
Fiona Bailey
Trent Park
Bramley Road
London N14 4YZ United Kingdom
f.j.bailey@mdx.ac.uk
Magnus Moar
Middlesex University
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