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Innovative
and creative applications of computer graphics and interactive
techniques for collaborative learning, gaming, Web 3D,
and other current approaches at all levels: post-secondary
through elementary.
The SIGGRAPH 2002 Educators Program continues the highly
successful forum presentations, where presenters and attendees
collaborate to discuss, exchange, and explore important
issues and problems in computer graphics.
CAL indicates that a portion of the Educators Program
is presented in the Creative Applications Lab.
General
Meeting
Educators
Open Meeting
Wednesday, 24 July, 3:30 - 5:15 pm
Forums
Educators
Program Ramp-in
Sunday, 21 July, 5:45 - 7 pm
A Knowledge Base for the Computer Graphics Discipline
Monday, 22 July, 8:30 - 10:30 am
Game
Development, Design, and Analysis Curriculum
Monday, 22 July, 1:30 - 3:30 pm
Inspiring the Renaissance Person
Tuesday, 23 July, 8:30 - 10:30 am
Studio
Views of Demo Tapes
Tuesday, 23 July, 1:30 - 3:30 pm
Visual Learning in
Science and Engineering
Wednesday, 24 July, 2:10 - 3:15 pm
Teaching Gems for Art and Design
Thursday, 25 July, 8:30 - 10:30 am
The
Role of Creativity in Computer Graphics Education
Thursday, 25 July, 2:10 - 4:10 pm
Teaching Gems for Computer Science and Engineering
Friday, 26 July, 8:30 - 10:30 am
Driving
Forces: Technology vs. Education
Friday, 26 July, 1:30 - 3:15 pm
Educators Program Ramp-out to SIGGRAPH 2003
Friday, 26 July, 4 - 5:15 pm
Papers
Problems
With Using Components in Educational Software
Monday, 22 July, 10:30 - 11 am
What
Do Computers Eat? Teaching Beginners to Think Critically
About Technology and Art
Monday 22 July, 11:10 - 11:40 am
SIGGRAPH
as Textbook: Learning Skills for Undergraduates
Tuesday, 23 July, 10:30 - 11 am
Mathematics
and Geometry Education With Collaborative Augmented Reality
Tuesday, 23 July, 11:10 - 11:40 am
Assignment:
Scene Graphs in Introductory Computer Graphics Courses
Wednesday, 24 July, 10:30 - 11 am
Building
Computer Graphics Education in Developing African Countries
Wednesday, 24 July, 11:10 - 11:40 am
Macromedia
Flash in Physics Education: ASPIRE's Interactive Online
Labs and Lessons
Wednesday, 24 July, 2:10 - 2:40 pm
The
VERTEX Project: Exploring the Creative Use of Shared 3D
Virtual Worlds in the Primary (K-12) Classroom
Wednesday, 24 July, 2:45 - 3:15 pm
Panels
K-12 and
Industry Partnering
Thursday, 25 July, 10:30 - 11:30 am
Animating
Art History for Teaching
Thursday, 25 July, 4:10 - 5:10 pm
Workshops
Building
an Affordable Projective, Immersive Display
Monday, 22 July, 3:15 - 5:15 pm
Life Drawing and 3D Figure Modeling With Maya I: Overview
& Startup
Tuesday, 23 July, 3:15 - 5:15 pm
Life Drawing and 3D Figure Modeling With Maya II: Working
in Maya
Thursday, 25 July, 8:30 - 10:30 am
Integrating
Web 3D Into 3D Animation Curricula
Thursday, 25 July, 1:30 - 3:30 pm
Hi Tech-Lo Tech: K-12 Science Visualization
Thursday, 25 July, 2:10 - 4 pm
Teaching Human Facial Modeling Through Plaster Face Casting
Friday, 26 July, 1:30 - 3:30 pm
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