40: The Web as a Procedural Sketchbook



Tuesday, Half Day
8:30 am – 12:15 pm
Room 006CD

Ideas that effectively integrate new technology with new visual design can be quickly developed and published on the Web, using only Java applets. Using a selection of applets as illustrative examples, this course teaches, step by step, how to rapidly develop and publish new ideas on the Web.

Prerequisites
The first module requires no prerequisites. The second module requires knowledge of programming on the level of C or Java or an equivalent language. Attendees may benefit more from some subtopics if they have a knowledge of graphics.

Topics
Good design principles for short, focused "idea sketches" that require some degree of procedural simulation. Designing for small children, technologists, or people with disabilities.

Organizer/Lecturer
Ken Perlin
New York University


Module 1: Focus on Design
8:30 Overview
Perlin
8:35 Discussion of Principles
Perlin
8:55 Examples
Perlin
9:55 Happy Accidents
Perlin
10:05 Summing Up
Perlin
10:15 Break
Module 2: Focus on Technology
10:30 Overview of Technology Module
Perlin
10:35 Principles
Perlin
10:45 Tools
Perlin
11:10 Animation
Perlin
11:20 Unusual math
Perlin
11:30 Where Do You Put The Content?
Perlin
noon Conclusions
Perlin




Additional information from SIGGRAPH 2002 Courses is available in the Course Notes
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