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15: Design of Interactive Multimodal Media Systems

Sunday, Full Day
8:30 am 5:15 pm
Room 007CD
How traditional human-computer-interaction methodologies
augmented with theories and experimental findings from
cognitive science address challenges posed by multimodal
interaction using vision, haptics, and sound in conventional
and immersive computer graphics environments. Attendees
learn the theory and practice of multimodal interaction
design in a multidisciplinary setting.
Prerequisites
This course is intended for people who are involved
in the design of interactive media and applications
for emerging computer display technologies. Attendees
should be familiar with the basics of computer graphics
and interactive media, but they do not need any particular
technical background.
Topics
The cognitive science of intersensory processing (vision,
hearing, haptics) in scene understanding and interaction,
including attention, change blindness, haptics, ventriloquism,
and space constancy. Enhanced iterative design (the
reflective practitioner model) for integration of visual
display design, haptic devices, and sonified and integrated
visual-auditory environments including virtual environments
and community or performance spaces.
Organizer
Kellogg Booth
The University of British Columbia
Lecturers
Kellogg Booth
Sidney Fels
Brian Fisher
Karon Maclean
Ronald Rensink
The University of British Columbia
Schedule
| 8:30 |
Welcome
and Course Overview
Booth |
| 8:45 |
Intersensory
Interactions
Fisher |
| 10:05 |
Discussion,
Questions, and Follow-up Exercises
Booth |
| 10:15 |
Break |
| 10:30 |
Attentional
and Nonattentional Processes in Human Vision
Rensink |
| 12:05 |
Discussion,
Questions, and Follow-up Exercises
Booth |
| 12:15 |
Lunch |
| 1:30 |
Physical
Interaction Design: for Haptics and Multimodal Interfaces
Maclean |
| 3:05 |
Discussion,
Questions, and Follow-Up Exercises
Booth |
| 3:15 |
Break |
| 3:30 |
Novel
Human Interface Technologies
Fels |
| 4:50 |
Discussion,
Questions, and Follow-Up Exercises
Booth |
| 5:00 |
Summary
and Conclusions
Booth |
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