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Papers
Rodney Berry
ATR Media Information Science Laboratories
2-2-2 Hikaridai, Seika-cho, Sonaku-gun
Kyoto 619-0288 JAPAN
rodney@mis.atr.co.jp
From Artificial Life to Augmented Reality : It's not
About Technology; It's About What Technology's About
This paper looks at the influence of artificial-life and
augmented-reality technologies on the authors art
practice, with particular focus on the development of
ideas and philosophical
concerns.
Tobey Crockett
University of California at Irvine
4457 Boston Avenue
La Crescenta, California 91214 USA
tcrockett@earthlink.net
Fun, Love, and Happiness -- or The Aesthetics of Play
and Empathy in Avatar Worlds
Artmaking as play and empathy as foundational to collective
authorship are the central themes of this talk.
Mary Flanagan
University of Oregon
Department of Art
198 Lawrence Hall
Eugene, Oregon 97403 USA
mary@maryflanagan.com
Feminist Transgressions? Object and Process in Transgenic/Genetic
Works by Women
Women-created works of art based on the use of genetic
engineering or digital synthesis techniques create unique
living beings. This paper investigates post-digital artforms
that interrogate creation, reproduction, mutation, and
organic environments.
Gonzalo Frasca
frasca@ludology.org
Ludology: From Representation to Simulation
Academics and designers have tried to create "interactive
narratives" that would allow players to experience the
qualities of narrative while interacting with the environment,
characters, and events in the "story." But so far they
have failed to provide a compelling example of "interactive
fiction."
Tiffany Holmes
School of the Art Institute of Chicago
tholme@artic.edu
Art Games and Breakout: New Media Meets the American
Arcade
How and why the interactive paradigms and interface designs
of classic, retro-styled arcade games like Breakout form
new structures for narrative content in games and provide
innovative curriculum-development tools in art schools.
Andruid Kerne
Creating Media
380 Lafayette Street, Suite 210
New York, New York 10003 USA
andruid@creatingmedia.com
Interface Ecosystem, the Fundamental Unit of Information-Age
Ecology
Interface ecology investigates the dynamic interactions of media, cultures, and disciplines
that flow through interfaces. The semiotic encodings of these wide-reaching systems of representation are their interactions' building blocks. Interface ecology brings the perspectives of diverse disciplines to bear on what interfaces are, how they work, and how they can work..
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