Papers

Rodney Berry
ATR Media Information Science Laboratories
2-2-2 Hikaridai, Seika-cho, Sonaku-gun
Kyoto 619-0288 JAPAN
rodney@mis.atr.co.jp

From Artificial Life to Augmented Reality : It's not About Technology; It's About What Technology's About

This paper looks at the influence of artificial-life and augmented-reality technologies on the author’s art practice, with particular focus on the development of ideas and philosophical
concerns.


Tobey Crockett
University of California at Irvine
4457 Boston Avenue
La Crescenta, California 91214 USA
tcrockett@earthlink.net


Fun, Love, and Happiness -- or The Aesthetics of Play and Empathy in Avatar Worlds

Artmaking as play and empathy as foundational to collective authorship are the central themes of this talk.


Mary Flanagan
University of Oregon
Department of Art
198 Lawrence Hall
Eugene, Oregon 97403 USA
mary@maryflanagan.com

Feminist Transgressions? Object and Process in Transgenic/Genetic Works by Women

Women-created works of art based on the use of genetic engineering or digital synthesis techniques create unique living beings. This paper investigates post-digital artforms that interrogate creation, reproduction, mutation, and organic environments.


Gonzalo Frasca
frasca@ludology.org

Ludology: From Representation to Simulation

Academics and designers have tried to create "interactive narratives" that would allow players to experience the qualities of narrative while interacting with the environment, characters, and events in the "story." But so far they have failed to provide a compelling example of "interactive fiction."


Tiffany Holmes
School of the Art Institute of Chicago
tholme@artic.edu


Art Games and Breakout: New Media Meets the American Arcade

How and why the interactive paradigms and interface designs of classic, retro-styled arcade games like Breakout form new structures for narrative content in games and provide innovative curriculum-development tools in art schools.


Andruid Kerne
Creating Media
380 Lafayette Street, Suite 210
New York, New York 10003 USA
andruid@creatingmedia.com


Interface Ecosystem, the Fundamental Unit of Information-Age Ecology

Interface ecology investigates the dynamic interactions of media, cultures, and disciplines that flow through interfaces. The semiotic encodings of these wide-reaching systems of representation are their interactions' building blocks. Interface ecology brings the perspectives of diverse disciplines to bear on what interfaces are, how they work, and how they can work..





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