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FOR IMMEDIATE RELEASE
30 July, 2001
For further information:
Sheila Hoffmeyer/Ann Kilhoffer-Reichert
+1.312.644.6610 x5811
+1.312.245.1083 fax
media-s2001@siggraph.org
SIGGRAPH
2001 Announces Special Sessions...
Virtual Stars, Masters of the Game, Web3D RoundUP, Sensapolooza:
A Guided Tour of the New Silicon Senses, and 2001 in 2001:
How a Film Inspired Our Future
(Chicago,
IL) - ACM SIGGRAPH today announced the special sessions for
SIGGRAPH 2001, the 28th International Conference on Computer
Graphics and Interactive Techniques, being held 12 - 17 August
at the Los Angeles Convention Center, Los Angeles, California.
The five special sessions are Virtual Stars, Masters of the
Game, Web3D Roundup, Sensapolooza: A Guided Tour of the New
Silicon Senses, and 2001 in 2001: How a Film Inspired Our
Future.
"The SIGGRAPH 2001 Special Sessions line up provides a unique
look at the future of various digital technologies, their
implementations, as well as their implications," said Kathryn
Saunders, Public Domain Experience Design and SIGGRAPH 2001
Panels chair. "The session formats are exciting and different,
and bound to appeal to our conference attendees."
A brief overview of each of the five SIGGRAPH 2001 Special
Sessions:
Virtual Stars
Monday, 13 August 6:30 - 8:30 pm
Visual effects supervisors at Sony Pictures Imageworks and
Rhythm & Hues Studios discuss creation of photo-realistic
digital characters for leading roles in films. This session
provides a rare look at the evolving technical and artistic
capability that has dramatically expanded filmmakers' boundaries:
creation of digital characters with dynamic personalities
and an unparalleled level of realism, seamlessly integrated
into a live-action environment. Individual presentations will
be followed by a roundtable discussion.
Masters of the Game
Wednesday, 15 August 12:30 - 2 PM
Winners of Academy of Interactive Arts and Sciences Interactive
Achievement Awards offer a behind-the-scenes look at some
of the world's leading games and the people who created them.
The award winners speak about the games, their sources of
inspiration, their multi-disclipinary teams, and how they
created the magic that earned them awards for excellence in
art direction, animation, game-play engineering, visual engineering,
sound design, musical composition, and character and story
development.
Web3D Roundup
Wednesday, 15 August 7:30 - 9 PM
The interactive event for interactive content. Web3D content
developers and toolmakers demonstrate the latest technology
and applications in a fast-paced shootout. The audience selects
the best of the best from over 25 pre-selected presenters.
Sensapolooza: A Guided Tour of the New Silicon Senses
Thursday, 16 August 6 - 8 PM
Sensory explorers describe a future where computing strategies
and digital devices enhance, heighten, and repair the human
sensorium. This special session is a combination of talk show
and television cooking program, with a Greek chorus attached.
Six guests (one for each of the five senses and one for the
sixth sense, mind) demonstrate leading-edge technologies that
show how the human sensorium is being augmented with sophisticated
computer chips. During and after the demos, members of the
Greek chorus contribute their own observations and comments.
2001 in 2001: How a Film Inspired Our Future
Friday, 17 August 12:30 - 2 PM
In 1968, Stanley Kubrick created a motion picture that did
much more than tell a story. "2001" defined the future and
our place in it, inspired a generation of artists and filmmakers,
and created a new perspective of the world. In this very special
session, industry veterans, historians, and visionaries explore
Kubrick's "2001: A Space Odyssey" and how its influence will
extend far into the 21st century.
If you would like more information on the SIGGRAPH 2001 Special
Sessions, see www.siggraph.org/s2001. Or contact Ann Kilhoffer-Reichert,
SIGGRAPH 2001 Media Relations, +1.858.581.3330, or ann_reichert@siggraph.org.
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SIGGRAPH
2001 will bring over 40,000 computer graphics and interactive
technology professionals from six continents to Los Angeles
for the week-long conference. A comprehensive technical program
and special events focusing on research, art, animation, and
interactive technologies are planned. SIGGRAPH 2001 includes
a three-day exhibition of products and services for the computer
graphics and interactive marketplace from 14-16 August 2001.
ACM SIGGRAPH, the leading professional society for computer
graphics and interactive techniques, sponsors SIGGRAPH 2001.
Information on ACM SIGGRAPH membership and other conferences
and activities can be found at www.siggraph.org.
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