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Exhibition Fact Sheet
SIGGRAPH 2001
Conference 12-17 August 2001
Exhibition 14-16 August 2001
Los Angeles Convention Center
Los Angeles, California USA
www.siggraph.org/s2001/

Discover, understand, and select the new-generation tools hat empower your interaction and digital images. In the SIGGRAPH 2001 Exhibition, over 300 international exhibitors offer their hardware, software, and services to the worldwide computer graphics community in 150,000 net square feet of exhibit space. Many new products are announced and put on display for the first time at SIGGRAPH.

Startup Park is exclusively reserved for small, first-time exhibitors who are introducing their technologies to the SIGGRAPH audience. Startup Park presents the companies that will define the sate of interactive graphics in 2006.

For more information on purchasing
SIGGRAPH 2001 exhibition space, contact:
Hall-Erickson, Inc.
98 East Naperville Road
Westmont, Illinois 60559 USA
+1.630.434.7779
+1.630.434.1216 fax
halleric@siggraph.org


Exhibition Highlights
The exhibition showcases an array of products and services:
3D Modeling
3D Rapid Prototyping
Animation
Artificial Intelligence
Business and Financial Graphics
CAD/CAM/CAE/ CIM/Robotics
Cameras and Scanners; Scan Converters
Computer-Video Interfacing
Desktop Publishing
Digital Cameras
Digital Imaging
Electronic Publishing
Encoders/ Decoders
Gaming Support Tools
Geographic Information Systems
Graphic Art Systems
Graphic Design Systems
Graphics Accelerator Boards
Graphics Standards Software
Groupware
Haptic Input Devices
Hardcopy Devices: Photographs/Slides
HDTV
High-Performance Graphics Processors
High-Resolution Technologies
Image-Based Modeling
Information Visualization
Input Devices: Digitizers, Light Pens, Mice
Low-Cost Graphics Systems
Mapping and Cartography
Medical Imaging Software
Mobile Computing
Motion Capture
Multimedia/ Hypermedia
Networking: Hardware, Software, Services
OEM Components
Paint Systems
PC Add-On Products
PC-Based Systems
PDAs (Personal Digital Applications)
Printers and Plotters
Projectors
Publications
Rendering
Scientific Visualizaiton Software
Simulation
Storage Devices: Tape/Disk
Terminals, Monitors, and Displays
User Interface Tools & Techniques
Virtual Reality
Visual Effects Software

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