9 - 10 am Interactive Classroom
Academy of Art College
Acting out shots and the process of doing it in Alias|Wavefront
Maya through blocking, animating and layering animation, follow
through, overlap, mel scripts, and moving holds. In the end,
atttendees should have a good understanding of the principles
of character animation, FK versus IK, joints, and hierarchy
with concepts of grouping versus parenting.
9:30 - 10 am
Breakout session on the Studio floor
3D Data Capture Overview
Arizona State University
Osha Makai Smith
An overview of 3D data-capture processes and demonstration
of specific scanning devices in operation in the Studio.
10 - 11 am
Strange Pixels: The Life & Times of the Dot
A profusely illustrated talk on the 15-billion-year history
of the dot in imaging. After a survey of the first 14,999,999,852
years of activity, the presentation focuses on the last 149
years of dot art and science. A hands on session follows from
11 - 11:30
am Rapid Prototyping Overview
(Breakout session on the Studio floor)
Elona Van Gent
Grand Valley State University
An overview of rapid-prototyping processes and explanation
of RP systems in operation in the Studio.
11 am - noon
David Richard Nelson
Pixar Animation Studios
NURBS, polygons, and subdivision surface modeling in the Alias|Wavefront
Maya environment. Topics include: modeling from scratch in
the digital environment, building from scanned geometry for
animation, and various parameterization and creation techniques.
The emphasis is on animation output.
noon - 12:30
pm Interactive Classroom
Artist Talk: Archival Evolutionary Prints
Leslie Sobel works from digital video to produce archival
Epson prints using concepts from evolutionary computing to
capture archetypal imagery. The subject matter for the images
is highly transitory, but the resulting prints should last
as long as current technology permits. She discusses both
content and output.
12:30 - 1 pm
Artist Talk: Telomeres Project on Imminent Immortality and
Ellen Sandor (founding artist and director of (art)n), TJ
McLeish, Fernando Orellana, Pete Latrofa, Keith Miller, and
Janine Fron discuss collaborative processes for making installations
and commissioned works, including the Telomeres Project on
Imminent Immortality (in the SIGGRAPH 2001 Art Gallery) and
the Battle of Midway Memorial for Chicago's Midway Airport.
Topics include: the pervasive nature of artists working in
electronic media today (artist as producer, artist as programmer,
artist as curator, artist as director) and how the convergence
and divergence of these roles informs our relationships with
media and art history.
2 - 2:30 pm
Breakout session on the Studio floor
B+W Printmaking with Piezography
Cone Editions Press, Ltd
The basic techniques for making black-and-white digital prints
with Piezography BW.
2:30 - 3 pm
The history and evolution of lenticular prints, which bend
light to produce the illusion of 3D, morphing, or animation.
5 - 5:30 pm
Artist Talk: Dynamic Collage Layout
CollageMachine, an information-visualization browser, alters
the granularity of browsing. It downloads documents and decomposes
them into media elements (images and chunks of text) that
stream into a collage. As users rearrange the collage interactively,
an agent models their interests.
5:30 - 6 pm
Artist Talk: Network Communicate Kaleidoscope
In Network Communicate Kaleidoscope, a virtual space accessible
via the Internet, people connect to a void world as "particles"
and enjoy chatting and interacting with others. After they
disconnect, their remnant particles interact with other particles
to represent the activity of all who have ever connected in
the virtual space. The project's theme is to explore and create
beautiful images such as a kaleidoscope of "clustering fireflies,"
but images can be made by anonymous personalities beyond the
artists. In this context, the user/joiner contributes to and
knows the substance of the art.