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Digital Representation
Thursday, 16 August
4:15 - 6 pm
Room 408
Session Chair
Maureen Nappi
New York University
Enhanced Reality: A New Frontier for Computer Entertainment
Richard Marks
Sony Computer Entertainment America
919 East Hillsdale Boulevard, 2nd Floor
Foster City, California 94404 USA
richard_marks@playstation.sony.com
A new form of computer entertainment that enables movie-like
special effects in real time in your own home.
ComicDiary: Representing
Individual Experiences in Comics Style
Ryuuki Sakamoto
ATR Media Integration & Communications Research Laboratories/
Japan Advanced Institute of Science and Technology
2/2/02 Hikaridai, Seika-cho
Soraku-gun Kyoto 619-0288 JAPAN
skmt@jaist.ac.jp
A system that automatically creates a personal diary in comic
style by using the user's touring records at an exhibition
and environmental events.
Life-Sized Projector-Based Dioramas: Spatially Real and Visually
Virtual
Kok-Lim Low
University of North Carolina at Chapel Hill
Department of Computer Science
Campus Box 3175, Sitterson Hall
Chapel Hill, North Carolina 27599-3175 USA
lowk@cs.unc.edu
A framework to re-create a real place by using projectors
and display surfaces that closely approximate the geometry
of the scene. The result is a spatially very realistic virtual
environment.
Sketching Space: Virtual to Real

Bill Brody
University of Alaska Fairbanks
910 Yukon Drive, Suite 108
Fairbanks, Alaska 99775 USA
brody@arsc.edu
Sketches in virtual reality are converted to tangible objects
by drawing in space and translating the energy employed in
drawing into a cleanly tessellated surface for rapid prototyping.
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