Sketches & Applications Siggraph 2001 logo
Main Comments
Conference Exhibition Call for Participation Presenters Media Search | Site Map
Conference Exhibition Call for Participation Exhibitors Media Search | Site Map



Interaction Mechanisms
Thursday, 16 August
4:15 - 6 pm
Room 404


Session Chair
Hisham Bizri
Massachusetts Institute of Technology


View-Dependent Texture Mapping of Video for Realistic Avatars in Collaborative Virtual Environments
Vivek Rajan
Electronic Visualization Laboratory
University of Illinois at Chicago
901 South Ashland Avenue, #810A
Chicago, Illinois 60607 USA
vrajan@evl.uic.edu

How projective texturing of video onto a reasonably accurate 3D model of the user's head can be used to produce realistic avatars in real time.


Non-Graphical Application of Hardware-Accelerated Voxelization
Steffi Beckhaus
GMD - Institute for Media Communication
Schloss Birlinghoven
53754 Sankt Augustin GERMANY
steffi.beckhaus@gmd.de

Using hardware-accelerated voxelization to convert a scene into the voxel space with identification of unique, single objects. The voxelized scene supports a system for automatic presentation of objects.


Manipulate the Unreachable: Through-the-Lens Remote Object Manipulation in Virtual Environments
Stanislav L. Stoev
University of Tuebingen
Auf der Morgenstelle 10, C9
Tübingen 72076 GERMANY
sstoev@gris.uni-tuebingen.de

A technique for defining an additional viewpoint in an explored virtual world and manipulating objects through the window that displays the world as seen from this viewpoint.


Intuitive Multiple Viewpoints Control Using Interlocked Motion of Coordinate Pairs
Shinji Fukatsu
Osaka University
2-1 Yamadaoka
Suita-shi
Osaka 565-0871 JAPAN
fukatsu@eie.eng.osaka-u.ac.jp

This sketch proposes the ginterlocked motion of coordinate pairs has a manipulation technique for intuitively controlling multiple viewpoint (specifically, additional viewpoints and the primary viewpoint).


------

------
============