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Human Factors
Wednesday, 15 August
10:30 am - 12:15
pm
Room
404
Session Chair
Jacquelyn Martino
Philips Research, USA
RitSens
- Computer-Aided System for Studying Rhythmic Abilities in
Bimanual Coordination

Artemis Moroni
Instituto Nacional de Tecnologia da Informação
Rod. D. Pedro
I, km 143,6
Campinas 13089-500 BRAZIL
Artemis.Moroni@iti.br
RitSens, an application specially designed for investigation
of rhythmic abilities in bimanual coordination, features a
transparent tablet that operates with two pointers, one for
each hand.
Simulation Fidelity Metrics for Virtual Environments Based
on Memory Semantics
Katerina Mania
University of Sussex
School of Engineering and Information Technology
Falmer, Brighton BN1 9RH UNITED KINDGOM
k.mania@sussex.ac.uk
A methodology for assessment of simulation fidelity in immersive
virtual environments, centered on a validated theory of memory
awareness states.
Real vs. Approximate Collisions:
When Can We Tell the Difference?
Carol O'Sullivan
Image Synthesis Group
Trinity College
Dublin, IRELAND
Carol.OSullivan@cs.tcd.ie
Psychophysical experiments were conducted to examine the effects
of factors such as eccentricity, separation, distractors,
causality, and physics on collision perception. The results
are used to guide perceptually adaptive collision handling.
Solving a 3D Cube Puzzle in a Collaborative Virtual Environment:
As Good as Really Being There Together?
Anthony Steed
University College London
Department of Computer Science
Gower Street
London WC1E 6BT UNITED KINGDOM
A.Steed@cs.ucl.ac.uk
This comparison of performance and collaboration in situations
where participants experience differing levels of immersion
finds that collaboration is much easier between spatially
immersive systems.
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