Wednesday, 15 August Natural Animation 10:30 am - 12:15 pm Volumetric and Graphing Techniques 10:30 am - 12:15 pm Reality-Based Modeling 2:15 - 4 pm Hardware and Hardware Rendering 4:15 - 6 pm Thursday, 16 August Meshes 8:30 - 10:15 am Measurement and Presentation 8:30 - 10:15 am Animation and Expression 10:30 am - 12:15 pm Procedural Modeling 10:30 am - 12:15 pm Images and Textures 2:15 - 4 pm Point-Based Rendering and Shadows 4:15 - 6 pm Friday, 17 August Illumination & Textures 8:30 - 10:15 am Image-Based Modeling and Rendering 10:30 am - 12:15 pm Hands and Words: 10:30 am - 12:15 pm The Interaction of Light and Matter 2:15 - 4 pm Sound Simulation and Animation 2:15 - 4 pm Images and Image-Based Techniques 4:15 - 6 pm