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Computer Games and Viz: If You Can't Beat Them, Join Them
Wednesday,15 August
2:15 - 4 pm
Petree Hall C
Computer-game applications have rapidly become driving forces
for major advances in computer graphics hardware and application
programming interfaces. Game developers have made huge contributions
to bringing high-end graphics technology to volume consumer
platforms. Where does that leave developers of scientific
and information visualization applications? How are the visual
metaphors of game design influencing visualization paradigms?
Will the computer-game industry provide the funding and research
to improve graphics performance and price for the computer
graphics field in general and visualization specifically?
Organizer
Theresa-Marie Rhyne
North Carolina State University
Panelists
Peter K. Doenges
Evans & Sutherland
Chris Hecker
definition six, inc.
William Hibbard
University of Wisconsin-Madison
Hanspeter Pfister
Mitsubishi Electric Research Laboratory
Theresa-Marie Rhyne
North Carolina State University
Nate Robins
Avalanche Software
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