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46:
Acquisition and Visualization of Surface Light Fields
Tuesday, Full Day, 8:30 am - 5 pm
Room 406
Light
fields parameterized on the geometry of an object offer
a natural and intuitive description of complex radiance
data. Unfortunately, acquisition, efficient representation,
and fast rendering of surface light fields pose many problems.
This course describes several practical methods for registering
the radiance data of physical objects with their geometry
and presents different surface light field representations
that are compact and suitable for interactive rendering.
Prerequisites
Basic knowledge of rendering and illumination, including
reflectance models, shading, and texture mapping. Some
knowledge of 3D modeling from images is helpful but not
required.
Topics
Geometry reconstruction, acquisition of light field data,
recovering reflectance models from photographs, compression
and synthesis of reflectance data, surface light field
representations, hardware-accelerated rendering of surface
light fields, surface light fields for computer games
and visualization.
Organizer
Radek Grzeszczuk
Intel Corporation
Lecturers
Jean-Yves Bouguet
Radek Grzeszczuk
Intel Corporation
Leonard
McMillan
Massachusetts Institute of Technology
Hanspeter
Pfister
Mitsubishi Electric Research Laboratory
Marc Pollefeys
Katholieke Universiteit Leuven
Yoichi
Sato
The University of Tokyo
Daniel
Wood
University of Washington
Yizhou Yu
University of Illinois at Urbana-Champaign |
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