31: Computer Graphics for
Large-Scale Immersive Theaters
Monday, Full Day, 8:30 am - 5 pm
video projection of immersive environments is revolutionizing
planetaria and dome theaters worldwide. Using multiple
edge-blended video projectors, these systems project ultra-wide-field-of-view,
high-resolution images on dome screens. This course surveys
large-scale immersive video systems offered by major manufacturers
and showcases several new installations and their productions.
Industry leaders provide a comprehensive look at both
real-time and pre-rendered immersive video production
techniques for entertainment and education applications.
General knowledge of basic computer graphics theory and
practice, including perspective projection, modeling,
rendering, and animation. Also helpful: general knowledge
of video projection and visual display basics.
Immersive show production philosophy and spherical projection
basics including edge-blended video projection. Production
techniques: spherical rendering, cubic rendering, image
stitching, spherical image mapping, real-time multi-pipe
image generation, and group interactivity with real-time
American Museum of Natural History
Exploration Place, Inc.
Princeton University and Shedd Productions,