20: Advanced Global Illumination
Sunday, Half Day, 1:30 - 5 pm
fundamentals of light transport and techniques for computing
the global distribution of light in a scene. All three
components of a physically based renderer (material descriptions
and scene geometry, simulation of light transport, and
output of images) are explained, starting from fundamental
principles. The main focus is on light-transport simulation,
since the quality and efficiency of a photo-realistic
renderer is determined by its global illumination algorithm.
A basic understanding of classic photo-realistic rendering
algorithms, such as basic ray tracing and radiosity. Very
helpful: knowledge of probability theory. Useful but not
necessary: some familiarity with transport equations and
Short overview of rendering. Radiometry and the rendering
equation. General strategies for global illumination algorithms.
Path tracing techniques. Stochastic radiosity algorithms.
Current state of the art in photo-realistic rendering
Max-Planck-Institut für Informatik