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20: Advanced Global Illumination
Sunday, Half Day, 1:30 - 5 pm
Room 403

The fundamentals of light transport and techniques for computing the global distribution of light in a scene. All three components of a physically based renderer (material descriptions and scene geometry, simulation of light transport, and output of images) are explained, starting from fundamental principles. The main focus is on light-transport simulation, since the quality and efficiency of a photo-realistic renderer is determined by its global illumination algorithm.

Prerequisites
A basic understanding of classic photo-realistic rendering algorithms, such as basic ray tracing and radiosity. Very helpful: knowledge of probability theory. Useful but not necessary: some familiarity with transport equations and radiometry.

Topics
Short overview of rendering. Radiometry and the rendering equation. General strategies for global illumination algorithms. Path tracing techniques. Stochastic radiosity algorithms. Current state of the art in photo-realistic rendering research.

Organizers
Philip Dutré
Kavita Bala

Cornell University

Lecturers
Kavita Bala
Philip Dutré

Cornell University

Philippe Bekaert
Max-Planck-Institut für Informatik


 

 

 

 

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