19: "Shrek": The Story Behind the Screen
Sunday, Half Day, 1:30 - 5 pm
West Hall B
a computer-generated feature-length movie requires an
idea, the ability to visually develop the idea, and the
tenacity to perform the arduous task of producing it.
This course offers both an overall and a technical perspective
on the PDI/DreamWorks movie-making process with a focus
on some of the key areas in production of "Shrek":
art direction, character development, simulation, effects,
lighting, and digital storytelling.
Basic understanding of the principles of computer graphics
From "Antz" to "Shrek". What is design?
Generic character variations. The use of simulation in
a computer-generated feature production. "Shrek"
effects and lighting. CG infrastructure. CG movie making.
Linda Rae Sande