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12: Developing Efficient Graphics Software
Sunday, Half Day, 1:30 - 5 pm
Room 515B
Architectural
considerations and methods for creating high-performance
interactive graphics software and analysis techniques
for measuring and tuning overall application performance.
Analysis methods used to characterize graphics and system
performance, and to detect and remove bottle-necks, are
explained. The course is designed for software developers
who want to optimize graphics and system performance.
Prerequisites
A working knowledge of software development, computer
graphics techniques, and overall computer system architecture.
Topics
Interaction among CPUs, bus, memory, and graphics subsystems.
General C and C++ optimization techniques. Methods used
to measure performance.
Organizer
Keith Cok
SGI
Lecturers
Keith Cok
Thomas True
SGI |
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