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 Email News Release Service SIGGRAPH 2000
For Immediate Release
24 March 2000
 
For further information:
Sheila Hoffmeyer/Ann Kilhoffer-Reichert
+1.312.644.6610 x3220
+1.312.245.1083 fax

 
SIGGRAPH 2000 Announces Special Sessions Lineup for World's Premier Conference on Computer Graphics and Interactive Techniques
 
(Chicago) -- SIGGRAPH 2000 today announced an impressive lineup of five Special Sessions for the upcoming conference and exhibition at the Ernest N. Morial Convention Center in New Orleans, 23-28 July 2000. The Special Sessions represent a cross section from Art & Culture Papers to Phil Tippett's History of Animation to a high-tech shoot-out at the Web3D RoundUP. Fiction 2001, a sequel to last year's provocative session, and Industrial Light + Magic's The Making of "The Perfect Storm" complete the Special Sessions list.
 
Showcased on the roster of speakers are Andrew Glassner from Microsoft Research, Oscar winner Phil Tippett, Jesse Schell from Walt Disney Imagineering, Stefen Fangmeier of Industrial Light + Magic, and Noah Wardrip-Fruin from the New York University Media Research Lab.
 
To find out more about the conference and exhibition, to pre-register and for a full list of speakers and sessions, visit the conference Web site. SIGGRAPH 2000 will bring over 25,000 computer graphics and interactive technology professionals from six continents to New Orleans for the week-long conference. A comprehensive technical program and special events focusing on research, art, animation, and interactive technologies are planned. SIGGRAPH 2000 includes a three-day exhibition of products and services for the computer graphics and interactive marketplace from 25 - 27 July 2000.
 
Art & Culture Papers
 
Three art and culture papers present cutting-edge questions about the role of computer graphics and interactive techniques in today's art and culture. Speakers consider the changing roles of technical tools (artificial intelligence practices), popular cultural forms (science fiction), and long-standing philosophical issues (the distinction between an idea and its representation) in a world of computer visualization, biotechnology, net.art, and the melding of art and technology for cultural production.
 
Moderators
 
Noah Wardrip-Fruin, New York University
 
Diane Gromala, Georgia Institute of Technology
 
Papers/Speakers
 
"Digital Ontologies: The Ideality of Form in/and Code Storage - or - Can Graphesis Challenge Mathesis?"
Johanna Drucker, University of Virginia
 
"Expressive Artifical Intelligence"
Michael Mateas, Carnegie Mellon University
 
"The Science Fiction of Technoscience: The Politics of Simulation & A Challenge for New Media Art"
Eugene Thacker, Rutgers University
 
Industrial Light + Magic: The Making of "The Perfect Storm"
 
These panelists played key roles in production of ground-breaking digital effects for the feature film, "The Perfect Storm". Each presenter delivers a 10-15 minute overview that focuses on one of the unique challenges involved in simulating realistic ocean waters and the drama that subsequently unfolds.
 
Stefen Fangmeier, visual effects supervisor
 
John Anderson, computer graphics scientist
 
Habib Zargarpour, associate FX supervisor
 
Doug Smythe, associate FX supervisor
 
Tim Alexander, digital compositor supervisor
 
Fiction 2001
 
What is the future of fiction? Members of the graphics, interaction, literature, and arts communities give their answers and imagine the shape of fiction in the emerging realms of networked computers. Following up on SIGGRAPH 99's highly successful session, new speakers engage in a roundtable discussion with last year's participants.
 
Moderators
 
Noah Wardrip-Fruin, New York University
 
Diane Gromala, Georgia Institute of Technology
 
Panelists
 
Andrew Glassner, Microsoft Research
 
Espen Aarseth, University of Bergen and Brown University
 
Jesse Schell, Walt Disney Imagineering
 
Phoebe Sengers, GMD Media Arts Research Studies
 
Ana Serrano, Canadian Film Centre
 
Michael Joyce, Vassar College
 
Adrianne Wortzel, City University of New York, and The Cooper Union for the Advancement of Science and Art
 
Jay Bolter, Georgia Institute of Technology
 
Web3D RoundUP
 
The high-speed, high-tech shoot-out where top 3D content developers and tool providers demonstrate the latest Web3D technology and applications in a fast-paced, exciting format.
 
Master of Ceremonies
 
Timothy Childs, Eye Matic Inc.
 
Organizer
 
Don Brutzman, Naval Postgraduate School
 
Phil Tippett's History of Animation
 
The History of Animation Special Session will be a history of visual effects from Phil Tippett's unique perspective, based on his extensive experience developing creatures and characters for feature films. From his beginnings at Cascade Studios animating the Pillsbury Doughboy, to becoming the head of a full service digital animation studio, using examples from his work in many feature films, Tippett will trace the development of animation from stop-motion to computer graphics. The Oscar-winning VFX Supervisor will also discuss the influences of other artists on his work and the challenges of running a digital studio in the current marketplace.
 
Speaker
 
Phil Tippett, founder of Tippett Studio
 
Art & Culture Papers
Sunday, 23 July 2000
5 - 6:30 pm
 
Industrial Light + Magic: The Making of "The Perfect Storm"
Monday, 24 July 2000
6 - 7:30 pm
 
Fiction 2001
Wednesday, 26 July 2000
12:30 - 1:45 pm
 
Web3D RoundUP
Wednesday, 26 July 2000
7:30 - 9 pm
 
Phil Tippett's History of Animation
Thursday, 27 July 2000
4:30- 6 pm
 
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