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Digital Mayhem
 
Chair
Paul Debevec
USC Institute for Creative Technologies

Bringing the Rock Monster to Life in "Galaxy Quest"
Creating a monster made of rocks and boulders so that it performs like a living being but maintains the characteristics of rocks.
 
Chris Armstrong
Industrial Light + Magic
3155 Kerner Boulevard
San Rafael, California 94901 USA
peru@ilm.com


Major Damage: The Virtual Garage Studio Processes for Producing Animations
"Major Damage" is a creator owned, independent short film project inspired by the superhero and monster comics we all read as kids. It's several minutes of computer-generated, slam-bang, superhero mayhem!
 
Kellie-Bea Cooper
The Better Mouse Trap
5424 Colfax Avenue
North Hollywood, California 91601 USA
kellie-bea@kellie-bea.com


Leveraging the Team Across the World: Creature Development for "Pitch Black"
"Pitch Black," a tale of stranded space travelers and murderous monsters, is also the story of starting from scratch, building a company and creating 130 character shots in eight months.
 
Paul Franklin
Double Negative Ltd.
77 Shaftesbury Avenue
London W1V 8HQ UNITED KINGDOM
paul@dneg.com

Going One-on-One in "Raptor vs. Raptor"
The artists of Industrial Light + Magic's Computer Graphics Commercial Division explain how they crafted the "Raptor vs. Raptor" television commercial.
 
Leandro Estebecorena
Industrial Light + Magic
3155 Kerner Boulevard
San Rafael, California 94901 USA
leandro@ilm.com

 

 

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