
Designing for Convergence in the Entertainment Industry
The convergence of computing, television, and communications technologies (facilitated by broadband infrastructure) is opening up exciting new vistas in the world of entertainment. Creative media companies, from traditional conglomerates
to nascent Web start-ups, are overlapping and infiltrating each other's disciplines. Panelists with various perspectives and motivations presented, discussed, and debated their efforts to explore what it means to "design for convergence."
Moderator
Brian Kromrey
Rare Science + Fiction
Panelists
Michael Gough
Quokka Sports
Don Guy
Don Guy & Associates
Kevin Townsend
Rare Science + Fiction
Jesse Schell
Walt Disney Imagineering
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