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Designing for Convergence in the Entertainment Industry

The convergence of computing, television, and communications technologies (facilitated by broadband infrastructure) is opening up exciting new vistas in the world of entertainment. Creative media companies, from traditional conglomerates to nascent Web start-ups, are overlapping and infiltrating each other's disciplines. Panelists with various perspectives and motivations presented, discussed, and debated their efforts to explore what it means to "design for convergence."

Moderator
Brian Kromrey
Rare Science + Fiction
 
Panelists
Michael Gough
Quokka Sports
 
Don Guy
Don Guy & Associates
 
Kevin Townsend
Rare Science + Fiction
 
Jesse Schell
Walt Disney Imagineering
 

 

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