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Emotional Simulator: The Tears and Fears of Creating a Compelling Simulated Experience for Both Entertainment and Training

The diverse industries and cultures of entertainment and scientific research are colliding to bring experience-based digital entertainment into mainstream culture and everyday life. Technology is no longer the bottleneck. The biggest challenges are ahead, in creative content and the market infrastructures that will turn simulation inventions into entertainment innovations. Can these diverse industries speak the same language, share information, and collaborate to reach common goals? Experts involved with the crossover of entertainment and simulation research shared their perspectives on the obstacles and opportunities in experience-based digital entertainment.

Moderator
Christopher Stapleton
University of Central Florida
 
Panelists
Erick S. Dyke
n-Space, Inc.
 
Richard D. Lindheim
USC Institute for Creative Technologies
 
Michael Macedonia
US Army STRICOM
 
Randy Pausch
Carnegie Mellon University
 
Scott Trowbridge
Universal Studios
 

 

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