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Courses SIGGRAPH 2000


 
SIGGRAPH 2001 Educators Program Call for Participation

Educators Program Committee
 
     
    Papers
QuickWorlds: Teacher-Driven VR Worlds in an Elementary School Curriculum
Developing a Curriculum on The Arts and Mechanics of New Media for an International Post-Graduate Audience
A Project-Oriented Graphics Course
Teaching Computer Graphics in Brazil: Social Commitment, Creativity and Passion - Against All Odds!
A Crash Course in Creative Digital Media for the Community
Using 3D Animation in Teaching Introductory Electromagnetism
A Collaborative and Interdisciplinary Computer Animation Course
  A Multidisciplinary Approach to Masters Education in Digital Research
Painting Together Across the World: Collaborative NetPainting Between High School Students & a Professional Artist
Interaction in an IVR Museum of Color
  Projects for a Computer Graphics Programming Course
   
Panels
Developing a Curriculum on The Arts and Mechanics of New Media for an International Post-Graduate Audience
Achieving Balance: The Challenges of Developing Web-Based Courseware
  Beyond the Walls: Redefining the Museum as an Educational New Media Publisher
Is There Any There There? The Design and Implementation of Successful Team-Oriented Educational Environments for Computer Animators
Education Committee and Educators Program Joint Forum
   
Tutorials
Teaching Computer Graphics With OpenGL: Two Approaches
Enhancing Teaching and Learning With Animation
     
 

 

 
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