 |
3D Geometry Compression
|
|
Polyhedral models, which are used in most graphics applications, require considerable amounts of storage, even when they only approximate precise shapes with limited accuracy. This course analyzed storage costs
for 3D shape representations and covered
several recent schemes for lossy and loss-less compression of triangle, polygonal, and
tetrahedral meshes. It reviewed both
single-resolution compression schemes
for triangle and polygonal meshes, which
result in compressed formats of less than
a byte per triangle, and multi-resolution progressive-refinement approaches.
Prerequisites
Some familiarity with basic concepts of meshes and standard representations of polygonal models.
Topics
Representation of polygonal models,
single-resolution geometry compression schemes, progressive transmission of
multi-resolution models, hierarchical geometry compression schemes, prediction schemes based on spectral methods, motion compression, compression of animated
models, compression of tetrahedral meshes, hardware-oriented geometry compression, geometry compression in Java3D, geometry compression in MPEG-4.
Organizer
Gabriel Taubin
IBM T.J. Watson Research Center
Lecturers
Michael Deering
Sun Microsystems, Inc.
Craig Gotsman
Technion - Israel Institute of Technology
Stefan Gumhold
Universität Tübingen
Jarek Rossignac
Georgia Institute of Technology
Gabriel Taubin
IBM T.J. Watson Research Center
|
|