Practical solutions for domain-specific graphics application problems. This course strengthened attendees' understanding of both the theory
of core computer graphics concepts, by seeing them applied, and the practice of graphics programming techniques, through examples that increase image realism, create special effects, and solve domain-specific rendering problems.
Prerequisites
Good working knowledge of computer
graphics concepts, particularly lighting and texture mapping. Programming experience
with OpenGL and graphics applications that
use advanced rendering techniques, image processing, or volume.
Topics
Computer graphics rendering techniques
using OpenGL. New paradigms and techniques for developing computer graphics applications for CAD, games, medical imaging, scientific visualization, visual simulation, and image processing.
Organizers
David Blythe
Bluevoid
Tom McReynolds
GigaPixel Corporation
Lecturers
David Blythe
Bluevoid
Brad Grantham
VA Linux Systems
Tom McReynolds
GigaPixel Corporation
Scott Nelson
Intel Corporation