How color is represented and processed as images are transferred between film and computer graphics. This course detailed the different forms of nonlinear coding (gamma) used in film, video, and CGI, explained why
one system's RGB does not necessarily match the RGB of another system, described color measurement instruments such as
densitometers and colorimeters, introduced color appearance issues where color is
not completely described by numbers, and explained how color management technology
is currently used in film production (both animation and live action).
Prerequisites
Some familiarity with color science, perhaps gained through a digital color course at a previous SIGGRAPH conference. This course
was suitable for people who have no fear of mathematics and who are experienced in creating or manipulating digital images.
Topics
Tone reproduction, gamma, classical color science (colorimetry), color appearance, gamut, color management systems, characterization, calibration, profiling.
Organizer
Charles Poynton
Lecturers
Michael Bourgoin
Adobe Systems, Inc.
Dave LeHoty
Silicon Light Machines
Charles Poynton
Arjun Ramamurthy
Warner Brothers
Maureen Stone
StoneSoup Consulting