The SIGGRAPH Library: Issues 98 - 105
Issue 98: New Directions in Virtual Reality
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  1. Virtual Reality: Immersed in High Performance Computing and Communications - EVL, University of Illinois at Chicago
  2. NASA Telepresence Video - Mewhinney, NASA Ames Research Center
  3. Advanced Computing Group Visualization Laboratory - Tanner, Boeing Defense & Space
  4. Discovering Virtual Reality: An Experiment in Learning - Bricken, HITLab, University of Washington
  5. Observing a Volume Rendered Fetus Within a Pregnant Patient - Houseman, University of North Carolina at Chapel Hill
  6. The Smart Endoscopic Environment - Chen, Medical Media Systems
  7. Scientists in Wonderland: A Report on Visualization Applications in the CAVE Virtual Reality Environment - EVL, University of Illinois at Chicago
Issue 99: Entertainment Simulations and Theme Park Visualizations
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  1. The Devil's Mine - LBO
  2. Seafari - Rhythm & Hues Studios
  3. Scuba Dog - Boss Film Studios
  4. Deep Earth Exploration - Midland Productions
  5. Space Shuttle America - Dream Quest Images
  6. Journey to Technopia - Boss Film Studios
  7. Alien Invasion - Blue Sky Productions
  8. The Loch Ness Expedition - Evans and Sutherland Computer Corp.
  9. Atlantis Submarine Race - digital artworks
  10. StarQuest Adventure - MetroLight Studios
  11. Galactic Flight - TOPIX L.A. Inc.
  12. The Adventure of Peter Pan 2 - Namco Ltd.
Issue 100: Fifteen Years of Computer Graphics (Excerpts) 1979-1994
SPECIAL ISSUE
  1. Sunstone - Emshwiller
  2. Vol Libre - Carpenter
  3. Doxorubicin/DNA - Max
  4. The Tactical Edge - Blinn
  5. Carla's Island - Max
  6. Mimas/Voyager II - Blinn
  7. Triple-I Digital Scene Simulation Reel - Triple-I
  8. Cranston/Csuri Productions - Cranston/Csuri
  9. Star Trek II Genesis - Paramount/Lucasfilm
  10. Growth/Mysterious Galaxy - Kawaguchi
  11. Inside a Quark - Greens/NYIT
  12. Works' Ant - NYIT
  13. Wag the Flag - Kesler and Balch
  14. Bio-Sensor - Osaka Unv. and Toyo Links
  15. Robert Abel and Associates '84 Demo Reel - Abel
  16. Digital Productions Demo Reel - Digital Prod.
  17. Star Rider Laser Disk Video Game - Computer Creations
  18. The Mechanical Universe - JPL
  19. The Making of BRILLIANCE - Abel
  20. Videoplace Sampler - Krueger
  21. Tuber's Two Step - Wedge
  22. Eurythmy - Amkraut, Girard and Karl
  23. Digital Effects Demo Reel - Digital Effects
  24. Quest - Sciulli, Arvo and White
  25. Omnibus Demo Reel '85 - Ominibus
  26. Calculated Movements - Cuba
  27. Luminare - Sanborn and Winkler
  28. Growth III: Origin - Kawaguchi
  29. The Last Starfighter Excerpts - Digital Productions
  30. Opera Industriel - PDI
  31. New Threads - AT&T Bell Labs
  32. Details Count - Kilner, Nelson and Gallo
  33. Visitor on a Foggy Night - Hiroshima University
  34. L.A.: The Movie - JPL
  35. Instabilities in Supersonic Flows - Norman, NCSA
  36. Volume Visualization with the Pixar Image Computer - Pixar
  37. Connection Machine Applications - Thinking Machines
  38. A Close Encounter in the Fourth Dimension - Norton, IBM
  39. Red's Dream (excerpt) - Pixar
  40. Fabricated Rhythm - AT&T Bell Labs
  41. Mental Images - mental images
  42. Flying Logos, Inc. - Conn, Homer & Assoc.
  43. Burning Love - PDI
  44. Particle Dreams - Sims, Whitney-Demos
  45. Simulated Treatment of an Ocular Tumor - Lytle
  46. Study of a Numerically Modeled Severe Storm - NCSA
  47. Tipsy Turvy - Norton, IBM
  48. A Sequence from the Evolution of Form - IBM UK
  49. A Volume of 2-D Julia Sets - Sandin
  50. Panspermia - Sims
  51. The Nature - Taira, Dentsu
  52. SIGGRAPH '91 Audience Participation - Carpenter
  53. NASA Ames Virtual Windtunnel - Bryson and Levit
  54. Wet Science - Plotkin
  55. PDI Morph Reel - PDI
  56. On the Run - Raibert
  57. Not Knot (excerpt) - Gunn
  58. Maxwell's Demon - Duesing
  59. Rien Qu'un Souffle (A slight breeze) - Videosystem
  60. Sound Rendering - George Washington University
  61. The Lawnmower Man - Xaos
  62. Mercury - Brozsek
  63. Data Driven: The Story of Franz K. - NCSC
  64. Gas Planet - PDI
  65. Scuba Dog - Boss Film Studios
  66. Seafari - Rhythm & Hues Studios
Issue 101: SIGGRAPH 94 Electronic Theater
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  1. shadow puppets - Gamble
  2. A Nice Easy Turquoise - Sharpe
  3. Listerine 'Arrows' - Pixar
  4. Cells - Fleischer
  5. D'Apres Le Naufrage - Marchal
  6. ENDGAME - Stanford Computer Science Robotics Laboratory
  7. The Holy Bird - Debuchi
  8. Danse Interactif - NYU Media Research Lab
  9. Coke 'Comic Hero' Japan - Pacific Data Images
  10. The True Story of the Roman Arena - Digital Pictures Ltd.
  11. Dead Air ( Mind Over Matter ) - Tylevich
  12. Smirnoff 'Message in a Bottle' - The Mill
  13. Outside In - The Geometry Center
  14. Moxy - (Colossal) Pictures and Cartoon Network
  15. Motion Capture Samples from the Alien Trilogy - Acclaim Entertainment, Inc.
  16. THE QUARXS (They're Here!) Extract - Z.A Productions
  17. 20,000 Leagues Under the Sea - Gribouille
  18. 500 NATIONS visual effects - Santa Barbara Studios
Issue 102: SIGGRAPH 94 Screening Room
sig 94 logo Entertainment and Commercial Program
  1. ETB 2 Station identity - Ostra Delta, S.A.
  2. Nick Boy - Blue Sky Productions, Inc.
  3. Sugar Crisp: Tour - Topix Computer Graphics & Animation
  4. Mr Sticky Bubble Gum - Tysowsky
  5. Carefree Gum 'Bursting Bubbles' - Pacific Data Images
  6. Dream Dweller - McLaughlin
  7. Oat Revolt - Editel
  8. Mandarina Duck - Menfond Electronic Art & Computer Design Co. Ltd.
  9. The Fall - Ronai
  10. Wild Flavors - Blue Sky Productions, Inc.
  11. The Hit - Moragues
  12. Smarties 'Smart-I-LLusions' - The Mill
  13. RACOON - Renault Design
  14. Nestle: Old Woman - Topix Computer Graphics & Animation
  15. Card Trick - Russ
  16. La Victoria 'A Mind of Their Own' - Pacific Data Images
  17. Moving - Ex Machina
  18. AJAX 'BEYOND' - The Frame Store
  19. 'M. Butterfly' Title Sequence - Syzygy Digital Cinema
Issue 103: Architecture and Industrial Design
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  1. Chen Lung Tien - CG Computer Graphics Co.
  2. The Roman Baths of Paris - Artway and IBM France
  3. The Ancient World Revisited Part 3 (Rome) - Taisei Corporation
  4. La bonificazione di Venezia - Taisei Corporation
  5. My Sweet Home - CG Computer Graphics Co.
  6. Edo City - Dai Nipon Printing Co., Ltd.
  7. US EPA Center for Ecology Research and Training - US EPA
  8. AKASHI KAIKYO Bridge - OBAYASHI Corporation
  9. Renault Design Team - Renault Design
Issue 104: SIGGRAPH 94 Screening Room
sig 94 logo Art and Design Program
  1. Color Control : flags - Morino
  2. Reaching the Light - Chang
  3. Metamorfosi - Cecchini
  4. Tableau D'Amour - Beriou
  5. 'SOUL. [placed] beyond glass' - Barlow
  6. Sextuor - Delabie
  7. Crystal Paradise - Inakage
  8. Oscillation - Bister
  9. Displaced Dice - Herken
  10. FURBLE - Ohba
  11. Memory - Nakagawa
  12. Mirage Illimité - Benayoun
  13. Bolero - Goffe
Issue 105: SIGGRAPH 94 Screening Room
sig 94 logo Science and Technology Program
  1. Impact of Comet Shoemaker-Levy 9 on Jupiter: The First 40 Minutes - Pittsburgh Supercomputing Center
  2. Real-time Volume Rendering of Downbursts - Hibbard
  3. Visualization of Stratospheric Ozone and Atmospheric Dynamics - Treinish
  4. Hurricane Gilbert - Hibbard
  5. Mount Redoubt Volcano Eruption - Arctic Region Supercomputing Center
  6. Rain - Hiroshima University
  7. Plastic Operation - Taiyo Kikaku Corp.
  8. MRI Face Mask - National University of Singapore
  9. Pump Up the Volume - Pittsburgh Supercomputing Center
  10. Cell Quakes - University of Toronto
  11. ECO-R1 - Pittsburgh Supercomputing Center
  12. Virtual Reality in Computational Neuroscience - University of Illinois at Chicago
  13. Electro-Magnetic Distributions in an Induction Motor - Hiroshima University
  14. NASA/JSC Excerpts - Taft Broadcasting Company/ NASA JSC