Meet SIGGRAPH's New Conference Chairs!
I am pleased to introduce SIGGRAPH's Conference Chairs for 2008, 2009 and 2010. These remarkable volunteeers have contributed to our professional community and to SIGGRAPH in many interesting and successful ways. Their leadership skills and achievements have earned them the conference's highest post. Please meet SIGGRAPH's newest leaders!
Jackie White
SIGGRAPH Conference Advisory Group Chair
Jacquelyn Martino
Conference Chair for 2008, is currently employed by IBM Watson Research. She is a researcher and fine artist focusing on experimental forms of multimedia and technology. Her artwork and research have been displayed/published throughout United States and Europe. Working with both digital and traditional tools, Jacquelyn's art spans works on paper, installations, and small-scale sculptural objects. Her interaction design research has focused on consumer applications relating to multimedia content retrieval, personalization and recommendation systems.
Most recently, Martino's research focused on the artist's mark as a computational device. She has just joined IBM Watson Research and previously, she held positions at Microsoft, Philips Research, Columbia University, Pratt Institute and MIT. She holds a Master of Fine Arts from Pratt Institute and a Ph.D. in Computational Design from MIT – where she was also selected as a Presidential Fellow. Jacquelyn has attended SIGGRAPH since 1990 and most recently served as Ex-Student Volunteer (XSV) Chair and Courses Chair.
Ronen Barzel
Conference Chair for 2009, has been attending SIGGRAPH since 1984. Over the years he has co-authored a modest number of papers and spoken in a handful of courses. In 2004 he served as Sketches Chair and also created and chaired the Posters program. His undergraduate degree was in math and physics, and his PhD in computer graphics, doing "physically based modeling". He joined Pixar in 1993 to work on Toy Story in various roles, in particular as a modeler with an emphasis on ropes, cords & the Slinky Dog, and as a member of the lighting team and engineer of lighting methodology and software. He has taught courses on graphics and animation at UW, MIT, Ecole Polytechnique and UCSD, and is the founding editor-in-chief of the journal of graphics tools. In his spare time he likes to swim, play piano, play drums, ride his motorcycle, eat pizza, and live in Paris -- all at the same time, as nearly as possible.
Terrence Masson
Conference Chair for 2010, attended his first SIGGRAPH in 1988. He has been a conference volunteer several times, most recently as the 2006 Computer Animation Festival Chair. Professionally, he has lectured extensively at universities worldwide as well as worked with the Trumbull Company, Digital Domain, Warner Brothers, Sony Pictures Imageworks, Dreamworks and two tours at Industrial Light + Magic. He single-handily created the original CG animation and rendering techniques to launch South Park in 1996 (remember "Terrence and Philip"?) and has just published a 2nd Edition of his book CG101: A Computer Graphics Industry Reference ( www.cg101.com ). A member of the Visual Effects Society and the Producers Guild of America, his most satisfying role however is as Daddy of two (amazing!) daughters.