Until the commencement of SIGGRAPH 2014, the ACM Transactions on Graphics (TOG) SIGGRAPH 2013 conference proceedings will be available online for free through the open access links below. These links will only work when launched from SIGGRAPH.org.
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Full Citation for ACM TOG SIGGRAPH 2013 in the ACM Digital Library
Jump to Session: Geometry & Topology, Color & Compositing, Faces & Hands, Computational Light Capture, Rods & Shells, Line Drawing, Perception, Surfaces & Differential Geometry, Fluid Grids & Meshes, Points, Voxels & Liquids, Shape Analysis, Image-Based Reconstruction, Video & Warping, Design & Authoring, Data-Driven Animation, Building Structures & Layouts, Global Illumination, Quads & Meshing, Advanced Rendering, Water & Snow With Particles, Deformation & Distortion, Materials, Surface Reconstruction, Sounds & Solids, Artistic Rendering & Stylization, Structures Faces & Building, Skinning & Deformation, Sampling, Precomputed Rendering, Display Hardware, 3D Printing, Hardware Rendering, Laplacians Light Field & Layouts, Appearance Fabrication.
Geometry & Topology
(Session Chair: Alla Sheffer)
An efficient computation of handle and tunnel loops via Reeb graphs
Tamal K. Dey, Fengtao Fan, Yusu Wang
Robust inside-outside segmentation using generalized winding numbers
Alec Jacobson, Ladislav Kavan, Olga Sorkine-Hornung
Putting holes in holey geometry: topology change for arbitrary surfaces
Gilbert Louis Bernstein, Chris Wojtan
MeshGit: diffing and merging meshes for polygonal modeling
Jonathan D. Denning, Fabio Pellacini
Color & Compositing
(Session Chair: Alexander Hornung)
User-assisted image compositing for photographic lighting
Ivaylo Boyadzhiev, Sylvain Paris, Kavita Bala
Probabilistic color-by-numbers: suggesting pattern colorizations using factor graphs
Sharon Lin, Daniel Ritchie, Matthew Fisher, Pat Hanrahan
Optimizing color consistency in photo collections
Yoav HaCohen, Eli Shechtman, Dan B. Goldman, Dani Lischinski
Example-based video color grading
Nicolas Bonneel, Kalyan Sunkavalli, Sylvain Paris, Hanspeter Pfister
Faces & Hands
(Session Chair: Yaser Sheikh)
Online modeling for realtime facial animation
Sofien Bouaziz, Yangang Wang, Mark Pauly
3D shape regression for real-time facial animation
Chen Cao, Yanlin Weng, Stephen Lin, Kun Zhou
Realtime facial animation with on-the-fly correctives
Hao Li, Jihun Yu, Yuting Ye, Chris Bregler
Video-based hand manipulation capture through composite motion control
Yangang Wang, Jianyuan Min, Jianjie Zhang, Yebin Liu, Feng Xu, Qionghai Dai, Jinxiang Chai
Computational Light Capture
(Session Chair: Kari Pulli)
Femto-photography: capturing and visualizing the propagation of light
Andreas Velten, Di Wu, Adrian Jarabo, Belen Masia, Christopher Barsi, Chinmaya Joshi, Everett Lawson, Moungi Bawendi, Diego Gutierrez, Ramesh Raskar
Low-budget transient imaging using photonic mixer devices
Felix Heide, Matthias B. Hullin, James Gregson, Wolfgang Heidrich
Compressive light field photography using overcomplete dictionaries and optimized projections
Kshitij Marwah, Gordon Wetzstein, Yosuke Bando, Ramesh Raskar
Alkhazur Manakov, John F. Restrepo, Oliver Klehm, Ramon Hegedüs, Elmar Eisemann, Hans-Peter Seidel, Ivo Ihrke
Rods & Shells
(Session Chair: Doug James)
Romain Casati, Florence Bertails-Descoubes
Duo Li, Shinjiro Sueda, Debanga R. Neog, Dinesh K. Pai
Embedded thin shells for wrinkle simulation
Olivier Rémillard, Paul G. Kry
Folding and crumpling adaptive sheets
Rahul Narain, Tobias Pfaff, James F. O'Brien
Adaptive fracture simulation of multi-layered thin plates
Oleksiy Busaryev, Tamal K. Dey, Huamin Wang
Line Drawing
(Session Chair: Adam Finkelstein)
Handwriting beautification using token means
C. Lawrence Zitnick
Real-time drawing assistance through crowdsourcing
Alex Limpaecher, Nicolas Feltman, Adrien Treuille, Michael Cohen
Style and abstraction in portrait sketching
Itamar Berger, Ariel Shamir, Moshe Mahler, Elizabeth Carter, Jessica Hodgins
Tianjia Shao, Wilmot Li, Kun Zhou, Weiwei Xu, Baining Guo, Niloy J. Mitra
Yongjin Kim, Yunjin Lee, Henry Kang, Seungyong Lee
Perception
(Session Chair: Diego Gutierrez)
Perception of perspective distortions in image-based rendering
Peter Vangorp, Christian Richardt, Emily A. Cooper, Gaurav Chaurasia, Martin S. Banks, George Drettakis
Surfaces & Differential Geometry
(Session Chair: Yaron Lipman)
Globally optimal direction fields
Felix Knöppel, Keenan Crane, Ulrich Pinkall, Peter Schröder
Daniele Panozzo, Ilya Baran, Olga Diamanti, Olga Sorkine-Hornung
Robust fairing via conformal curvature flow
Keenan Crane, Ulrich Pinkall, Peter Schröder
Fluid Grids & Meshes
(Session Chair: Chris Wojtan)
Theodore Kim, John Delaney
A new grid structure for domain extension
Bo Zhu, Wenlong Lu, Matthew Cong, Byungmoon Kim, Ronald Fedkiw
Points
(Session Chair: Tamy Boubekeur)
Mesh denoising via L0 minimization
Lei He, Scott Schaefer
L1-medial skeleton of point cloud
Hui Huang, Shihao Wu, Daniel Cohen-Or, Minglun Gong, Hao Zhang, Guiqing Li, Baoquan Chen
Semantic decomposition and reconstruction of residential scenes from LiDAR data
Hui Lin, Jizhou Gao, Yu Zhou, Guiliang Lu, Mao Ye, Chenxi Zhang, Ligang Liu, Ruigang Yang
Voxels & Liquids
(Session Chair: Andrew Selle)
A two-continua approach to Eulerian simulation of water spray
Michael B. Nielsen, Ole Østerby
Liquid surface tracking with error compensation
Morten Bojsen-Hansen, Chris Wojtan
Shape Analysis
(Session Chair: Misha Kazhdan)
Co-hierarchical analysis of shape structures
Oliver van Kaick, Kai Xu, Hao Zhang, Yanzhen Wang, Shuyang Sun, Ariel Shamir, Daniel Cohen-Or
Learning part-based templates from large collections of 3D shapes
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Siddhartha Chaudhuri, Stephen DiVerdi, Thomas Funkhouser
Qualitative organization of collections of shapes via quartet analysis
Shi-Sheng Huang, Ariel Shamir, Chao-Hui Shen, Hao Zhang, Alla Sheffer, Shi-Min Hu, Daniel Cohen-Or
Map-based exploration of intrinsic shape differences and variability
Raif M. Rustamov, Maks Ovsjanikov, Omri Azencot, Mirela Ben-Chen, Frédéric Chazal, Leonidas Guibas
Image-Based Reconstruction
(Session Chair: Wojciech Matusik)
Scene reconstruction from high spatio-angular resolution light fields
Changil Kim, Henning Zimmer, Yael Pritch, Alexander Sorkine-Hornung, Markus Gross
Image-based reconstruction and synthesis of dense foliage
Derek Bradley, Derek Nowrouzezahrai, Paul Beardsley
Dynamic hair manipulation in images and videos
Menglei Chai, Lvdi Wang, Yanlin Weng, Xiaogang Jin, Kun Zhou
Linjie Luo, Hao Li, Szymon Rusinkiewicz
Video & Warping
(Session Chair: Eli Shechtman)
Automated video looping with progressive dynamism
Zicheng Liao, Neel Joshi, Hugues Hoppe
Bundled camera paths for video stabilization
Shuaicheng Liu, Lu Yuan, Ping Tan, Jian Sun
Rectangling panoramic images via warping
Kaiming He, Huiwen Chang, Jian Sun
Phase-based video motion processing
Neal Wadhwa, Michael Rubinstein, Frédo Durand, William T. Freeman
Design & Authoring
(Session Chair: Jehee Lee)
Make it stand: balancing shapes for 3D fabrication
Romain Prévost, Emily Whiting, Sylvain Lefebvre, Olga Sorkine-Hornung
Computational design of actuated deformable characters
Mélina Skouras, Bernhard Thomaszewski, Stelian Coros, Bernd Bickel, Markus Gross
Computational design of mechanical characters
Stelian Coros, Bernhard Thomaszewski, Gioacchino Noris, Shinjiro Sueda, Moira Forberg, Robert W. Sumner, Wojciech Matusik, Bernd Bickel
Interactive authoring of simulation-ready plants
Yili Zhao, Jernej Barbič
Parsing sewing patterns into 3D garments
Floraine Berthouzoz, Akash Garg, Danny M. Kaufman, Eitan Grinspun, Maneesh Agrawala
Data-Driven Animation
(Session Chair: Jinxiang Chai)
Non-polynomial Galerkin projection on deforming meshes
Matt Stanton, Yu Sheng, Martin Wicke, Federico Perazzi, Amos Yuen, Srinivasa Narasimhan, Adrien Treuille
Near-exhaustive precomputation of secondary cloth effects
Doyub Kim, Woojong Koh, Rahul Narain, Kayvon Fatahalian, Adrien Treuille, James F. O'Brien
Modeling friction and air effects between cloth and deformable bodies
Zhili Chen, Renguo Feng, Huamin Wang
Flow reconstruction for data-driven traffic animation
David Wilkie, Jason Sewall, Ming Lin
Chongyang Ma, Li-Yi Wei, Sylvain Lefebvre, Xin Tong
Building Structures & Layouts
(Session Chair: Bedřich Beneš)
Designing unreinforced masonry models
Daniele Panozzo, Philippe Block, Olga Sorkine-Hornung
Computing self-supporting surfaces by regular triangulation
Yang Liu, Hao Pan, John Snyder, Wenping Wang, Baining Guo
On the equilibrium of simplicial masonry structures
Fernando de Goes, Pierre Alliez, Houman Owhadi, Mathieu Desbrun
Reciprocal frame structures made easy
Peng Song, Chi-Wing Fu, Prashant Goswami, Jianmin Zheng, Niloy J. Mitra, Daniel Cohen-Or
Global Illumination
(Session Chair: Steve Marschner)
Gradient-domain metropolis light transport
Jaakko Lehtinen, Tero Karras, Samuli Laine, Miika Aittala, Frédo Durand, Timo Aila
Axis-aligned filtering for interactive physically-based diffuse indirect lighting
Soham Uday Mehta, Brandon Wang, Ravi Ramamoorthi, Fredo Durand
Quads & Meshing
(Session Chair: Denis Zorin)
Sketch-based generation and editing of quad meshes
Kenshi Takayama, Daniele Panozzo, Alexander Sorkine-Hornung, Olga Sorkine-Hornung
Integer-grid maps for reliable quad meshing
David Bommes, Marcel Campen, Hans-Christian Ebke, Pierre Alliez, Leif Kobbelt
Particle-based anisotropic surface meshing
Zichun Zhong, Xiaohu Guo, Wenping Wang, Bruno Lévy, Feng Sun, Yang Liu, Weihua Mao
Advanced Rendering
(Session Chair: Holly Rushmeier)
A4: asynchronous adaptive anti-aliasing using shared memory
Rasmus Barringer, Tomas Akenine-Möller
High resolution sparse voxel DAGs
Viktor Kämpe, Erik Sintorn, Ulf Assarsson
Water & Snow With Particles
(Session Chair: Robert Bridson)
A material point method for snow simulation
Alexey Stomakhin, Craig Schroeder, Lawrence Chai, Joseph Teran, Andrew Selle
Highly adaptive liquid simulations on tetrahedral meshes
Ryoichi Ando, Nils Thürey, Chris Wojtan
Miles Macklin, Matthias Müller
Deformation & Distortion
(Session Chair: Ilya Baran)
Controlled-distortion constrained global parametrization
Ashish Myles, Denis Zorin
Injective and bounded distortion mappings in 3D
Noam Aigerman, Yaron Lipman
Subspace integration with local deformations
David Harmon, Denis Zorin
Planar shape interpolation with bounded distortion
Renjie Chen, Ofir Weber, Daniel Keren, Mirela Ben-Chen
Materials
(Session Chair: Szymon Rusinkiewicz)
Acquiring reflectance and shape from continuous spherical harmonic illumination
Borom Tunwattanapong, Graham Fyffe, Paul Graham, Jay Busch, Xueming Yu, Abhijeet Ghosh, Paul Debevec
Practical SVBRDF capture in the frequency domain
Miika Aittala, Tim Weyrich, Jaakko Lehtinen
OpenSurfaces: a richly annotated catalog of surface appearance
Sean Bell, Paul Upchurch, Noah Snavely, Kavita Bala
Surface Reconstruction
(Session Chair: Richard Zhang)
Dense scene reconstruction with points of interest
Qian-Yi Zhou, Vladlen Koltun
Scalable real-time volumetric surface reconstruction
Jiawen Chen, Dennis Bautembach, Shahram Izadi
Sounds & Solids
(Session Chair: Paul Kry)
Radial view based culling for continuous self-collision detection of skeletal models
Sai-Keung Wong, Wen-Chieh Lin, Chun-Hung Hung, Yi-Jheng Huang, Shing-Yeu Lii
Real time dynamic fracture with volumetric approximate convex decompositions
Matthias Müller, Nuttapong Chentanez, Tae-Yong Kim
Artistic Rendering & Stylization
(Session Chair: Wilmot Li)
Painting by feature: texture boundaries for example-based image creation
Michal Lukáč, Jakub Fišer, Jean-Charles Bazin, Ondřej Jamriška, Alexander Sorkine-Hornung, Daniel Sýkora
RealBrush: painting with examples of physical media
Jingwan Lu, Connelly Barnes, Stephen DiVerdi, Adam Finkelstein
Depicting stylized materials with vector shade trees
Jorge Lopez-Moreno, Stefan Popov, Adrien Bousseau, Maneesh Agrawala, George Drettakis
Stylizing animation by example
Pierre Bénard, Forrester Cole, Michael Kass, Igor Mordatch, James Hegarty, Martin Sebastian Senn, Kurt Fleischer, Davide Pesare, Katherine Breeden
Opacity optimization for 3D line fields
Tobias Günther, Christian Rössl, Holger Theisel
Structures, Faces & Building
(Session Chair: Li-Yi Wei)
Layered analysis of irregular facades via symmetry maximization
Hao Zhang, Kai Xu, Wei Jiang, Jinjie Lin, Daniel Cohen-Or, Baoquan Chen
Generating and exploring good building layouts
Fan Bao, Dong-Ming Yan, Niloy J. Mitra, Peter Wonka
Sketch2Scene: sketch-based co-retrieval and co-placement of 3D models
Kun Xu, Kang Chen, Hongbo Fu, Wei-Lun Sun, Shi-Min Hu
Skinning & Deformation
(Session Chair: Joseph Teran)
Two-layer sparse compression of dense-weight blend skinning
Binh Huy Le, Zhigang Deng
Implicit skinning: real-time skin deformation with contact modeling
Rodolphe Vaillant, Loïc Barthe, Gaël Guennebaud, Marie-Paule Cani, Damien Rohmer, Brian Wyvill, Olivier Gourmel, Mathias Paulin
Xian-Ying Li, Tao Ju, Shi-Min Hu
Sampling
(Session Chair: Philip Dutré)
Line segment sampling with blue-noise properties
Xin Sun, Kun Zhou, Jie Guo, Guofu Xie, Jingui Pan, Wencheng Wang, Baining Guo
Fourier analysis of stochastic sampling strategies for assessing bias and variance in integration
Kartic Subr, Jan Kautz
Precomputed Rendering
(Session Chair: Wojciech Jarosz)
Path-space manipulation of physically-based light transport
Thorsten-Walther Schmidt, Jan Novák, Johannes Meng, Anton S. Kaplanyan, Tim Reiner, Derek Nowrouzezahrai, Carsten Dachsbacher
Global illumination with radiance regression functions
Peiran Ren, Jiaping Wang, Minmin Gong, Stephen Lin, Xin Tong, Baining Guo
Modular flux transfer: efficient rendering of high-resolution volumes with repeated structures
Shuang Zhao, Miloš Hašan, Ravi Ramamoorthi, Kavita Bala
Display Hardware
(Session Chair: Frédo Durand)
Adaptive image synthesis for compressive displays
Felix Heide, Gordon Wetzstein, Ramesh Raskar, Wolfgang Heidrich
Content-adaptive lenticular prints
James Tompkin, Simon Heinzle, Jan Kautz, Wojciech Matusik
AIREAL: interactive tactile experiences in free air
Rajinder Sodhi, Ivan Poupyrev, Matthew Glisson, Ali Israr
3D Printing
(Session Chair: Bernd Bickel)
Spec2Fab: a reducer-tuner model for translating specifications to 3D prints
Desai Chen, David I. W. Levin, Piotr Didyk, Pitchaya Sitthi-Amorn, Wojciech Matusik
OpenFab: a programmable pipeline for multi-material fabrication
Kiril Vidimče, Szu-Po Wang, Jonathan Ragan-Kelley, Wojciech Matusik
Worst-case structural analysis
Qingnan Zhou, Julian Panetta, Denis Zorin
InfraStructs: fabricating information inside physical objects for imaging in the terahertz region
Karl D. D. Willis, Andrew D. Wilson
Hardware Rendering
(Session Chair: Diego Nehab)
A hardware unit for fast SAH-optimised BVH construction
Michael J. Doyle, Colin Fowler, Michael Manzke
Cardinality-constrained texture filtering
Josiah Manson, Scott Schaefer
A sort-based deferred shading architecture for decoupled sampling
Petrik Clarberg, Robert Toth, Jacob Munkberg
Laplacians, Light Field & Layouts
(Session Chair: Andrew Nealen)
Efficient preconditioning of laplacian matrices for computer graphics
Dilip Krishnan, Raanan Fattal, Richard Szeliski
Terrain generation using procedural models based on hydrology
Jean-David Génevaux, Éric Galin, Eric Guérin, Adrien Peytavie, Bedřich Beneš
Appearance Fabrication
(Session Chair: Jan Kautz)
Fabricating BRDFs at high spatial resolution using wave optics
Anat Levin, Daniel Glasner, Ying Xiong, Frédo Durand, William Freeman, Wojciech Matusik, Todd Zickler
Bi-scale appearance fabrication
Yanxiang Lan, Yue Dong, Fabio Pellacini, Xin Tong
Fabricating translucent materials using continuous pigment mixtures
Marios Papas, Christian Regg, Wojciech Jarosz, Bernd Bickel, Philip Jackson, Wojciech Matusik, Steve Marschner, Markus Gross
