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Sandbox - an ACM Video Game Symposium

Video games are a singular technological medium, comparable in cultural impact to the telephone, television or the Internet. How can we advance the state of technology while ensuring that the medium flourishes? What role do Indie developers play in maintaining diversity and creativity in this medium? What are the impacts of the medium on society and on individuals?

What Affiliated Symposium
When 29 July 2006 08:00 AM to
30 July 2006 06:00 PM
Where Boston (co-located with SIGGRAPH2006)
Contact Name Drew Davidson, Conference Chair
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