- Contouring (object order)
- Assumes Volume Contains Thin Boundary Surfaces
- Classify All Cells as Inside, Outside, or "On" The Surface
- Fit Constant-value Surfaces to All "On" Cells
- Render Surfaces
- Rendering Methods are Known: Shadows, Depth Cueing, Reflections, etc.
- Render in Hardware
- Display List in Memory
- Changing View/Light(s) Requires Only Rendering
- Compact Storage & Transmission
- Render in Object Order or Image Order
- Good Spacial Coherence for Efficient Rendering
- Requires Binary Classification
- Throws Away Data Between Surfaces
- False Positives and Negatives
- Handles Small Features Poorly
- Can't Handle Branching
- User Intervention Sometimes Required
- Amorphous Data Doesn't Have "Thin Surfaces"
- 30 Minutes to Extract 500,000 Triangles
Last modified on February 16, 1999, G.
Scott Owen, email@example.com
Main Surface Fitting