Perception Issues in Virtual Environments

Reference: James L. Helman, "Designing Virtual Reality Systems to Meet Physio- and Psychological Requirements", SIGGRAPH'93 Course Number 23: Applied Virtual Reality.

Visual Perception

Temporal Artifacts in Simulated Displays

Latency

Simulator Sickness

Methods and Processing Architecture's



Main Virtual Environments Page
HyperVis Table of Contents

Last modified on February 18, 1999, G. Scott Owen, owen@siggraph.org