SIGGRAPH 96
Papers

Reconstructing Curved Surfaces From Specular Reflection Patterns Using Spline Surface Fitting of Normals

Mark Halstead
Apple Computer, Inc. and University of California, Berkeley

Brian Barsky
Stanley Klein
Robert Mandell
University of California, Berkeley

We present an algorithm that reconstructs a three-dimensional surface model from an image. The image is generated by illuminating a specularly reflective surface with a pattern of light. We discuss the application of this algorithm to an important problem in biomedicine, namely the measurement of the human cornea, although the algorithm is also applicable elsewhere. The distinction between this reconstruction technique and more traditional techniques that use light patterns is that the image is formed by specular reflection. Therefore, the reconstruction algorithm fits a surface to a set of normals rather than to a set of positions. Furthermore, the normals do not have prescribed surface positions. We show that small surface details can be recovered more accurately using this approach. The results of the algorithm are used in an interactive visualization of the cornea.


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Final SIGGRAPH 96 Web site update: 25 October 1996.
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