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20. Introduction to Digital Compositing
Half Day / Beginning
This course covers the basic terms and processes required to understand compositing, particularly as it applies to a production environment. It details the basic operations used to combine multiple image elements into a single seamless image or image sequence, including how to prepare and repair elements, and what is needed for a clean final composite.
Who Should Attend
Anyone who needs to create an image or sequence of images that contains elements from different sources. The course is presented from a production viewpoint, but the concepts apply to graphic design, engineering, scientific visualization, and fine art.Organizer
Ron Brinkmann
Sony Pictures ImageworksLecturers
Gary Jackemuk
Digital DomainJerome Chen
Sony Pictures Imageworks
Schedule
8:30 am: Introduction - Brinkmann
Montage of composites we have worked on and example of a BAD composite.8:45 am: Explanation of what is a composite - All
Basic terms, definitions, and tools used.9:00 am: Discussion of image formats and storage - Brinkmann
RGB(A) images, Bit depth, 8 vs 16 bit
linear vs log data space, image input devices9:15 am: Single Image operator processes - All
Color changes and corrections
Gamma changes, Blurring, Transformations, etc.10:00 am: Break
10:15 am: Dual Image Operator processes - All
Dissolves, blends, mixes
Using the matte: over, add, in/out, etc.11:00 am: Matte generations - All
Bluescreens & Greenscreens
Difference & Garbage mattes
Matte paintings11:30 am: Tracking and stabalizing - Jackemuk
11:45 am: Example of a good comp, using techniques learned - Brinkmann/Chen
12:00 noon: Question session - All
Courses | This Web Site
Final SIGGRAPH 96 Web site update: 25 October 1996.
For complete information on the next conference and exhibition, see: http/www.siggraph.org/s97/