SIGGRAPH 96
Digital Bayou Projects

San Francisco Rush
Relying upon a proprietary, real-time, 3D rendering engine, San Francisco Rush runs a four-point, physically correct driving model that offers a completely new experience in driving simulation. Participants push their driving skills to the limit as they race the clock and up to seven competitors through the streets of San Francisco.

Cameron Petty
Atari Games Corporation
petty@agames.com

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Final SIGGRAPH 96 Web site update: 25 October 1996.
For complete information on the next conference and exhibition, see: http/www.siggraph.org/s97/